2D Paintball
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D5 - Rookie 3v3

Very Nice Very Nice by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 92 CTPolarity 3 1 3 Un-ranked 9
#2 69 Anon-2112 2 2 1 Un-ranked 2
#3 66 Bot - 2 1 0 1 N/A 0
#4 33 Bot - 1 2 3 0.6 N/A 0
#5 15 Anon-3902 1 3 0.3 Un-ranked 1
#6 0 Bot - 3 0 0 0 N/A 0
Campaign

2D Paintball Match Log #189060 (10-18-2017 @ 10:51am)

Round #1 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 175.2 ft.
Anon-3902 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 102.2 ft.
CTPolarity Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 35.5 ft.
Anon-2112 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 247.1 ft.

Round #1 Event log

Anon-3902 Was eliminated @ 4.61
CTPolarity Got a kill @ 4.61
Bot - 1 Got a kill @ 7.41
CTPolarity Was eliminated @ 7.41
Bot - 1 Hit a bonus ball @ 7.51
CTPolarity Got bonus balled @ 7.51
Bot - 1 Hit a bonus ball @ 7.63
CTPolarity Got bonus balled @ 7.63
Bot - 1 Was eliminated @ 12.56
Anon-2112 Got a kill @ 12.56
Round Ended @ 12.99

Round #2 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 172.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
Anon-3902 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 201 ft.
CTPolarity Got 2 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 132.9 ft.
Anon-2112 Got 0 kills Took 1 bounces Fired 15 shots Reloads 0 Chops 1 Swabs 0 Ran 283.4 ft.

Round #2 Event log

Anon-2112 Chopped a ball @ 5.45
Anon-2112 Was eliminated @ 6.10
Anon-3902 Got a kill @ 6.10
CTPolarity Got a kill @ 8.51
Anon-3902 Was eliminated @ 8.51
Anon-2112 Took over bot @ 10.17
Bot - 1 Bounced a player @ 15.22
Anon-2112 Took a bounce @ 15.22
Anon-2112 Was eliminated @ 15.35
Bot - 1 Got a kill @ 15.35
Anon-2112 Got bonus balled @ 15.61
Bot - 1 Hit a bonus ball @ 15.61
CTPolarity Got a kill @ 17.93
Bot - 1 Was eliminated @ 17.93
CTPolarity Hit a bonus ball @ 18.05
Bot - 1 Got bonus balled @ 18.05
CTPolarity Hit a bonus ball @ 18.18
Bot - 1 Got bonus balled @ 18.18
Round Ended @ 18.22

Round #3 Recap Round length: 0:13 / Team Blue Scored

Anon-3902 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 94.6 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 1 Ran 160.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 157.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
CTPolarity Got 0 kills Took 0 bounces Fired 93 shots Reloads 1 Chops 0 Swabs 0 Ran 98.3 ft.
Anon-2112 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 214.8 ft.

Round #3 Event log

Anon-3902 Was eliminated @ 3.29
Bot - 2 Got a kill @ 3.29
Anon-3902 Got bonus balled @ 3.43
Bot - 2 Hit a bonus ball @ 3.43
Bot - 3 Took over bot @ 5.62
Bot - 1 Chopped a ball @ 7.47
CTPolarity Reloaded @ 10.06
Bot - 1 Swabbed @ 13.31
Bot - 1 Was eliminated @ 13.42
Anon-2112 Got a kill @ 13.42
Bot - 1 Got bonus balled @ 13.57
Anon-2112 Hit a bonus ball @ 13.57
Round Ended @ 13.72

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback