2D Paintball
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3v3 Team Deathmatch

Very Nice Very Nice by Faggens_Brodo
18 - 18
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 149 Bot - 3 10 11 0.9 N/A 0
#2 116 Bot - 1 8 7 1.1 N/A 0
#3 78 crazyboarder9999 8 5 1.6 Un-ranked 59
#4 71 Moi 6 7 0.8 Un-ranked 6
#5 50 Bot - 2 3 3 1 N/A 0
#6 27 Bot - 4 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #204805 (12-13-2017 @ 09:49am)

Round #1 Recap Round length: 3:10 / Round Draw!

crazyboarder9999 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
crazyboarder9999 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 68.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 98.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 1 Swabs 1 Ran 77.5 ft.
Moi Got 3 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 1 Swabs 0 Ran 163.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 49.6 ft.

Round #1 Event log

Moi Got a kill @ 139.76
Moi Got a kill @ 150.27
Moi Chopped a ball @ 150.42
Moi Got a kill @ 167.52
Bot - 2 Got a kill @ 175.39
Bot - 3 Chopped a ball @ 182.25
Bot - 3 Got a kill @ 184.59
Bot - 3 Hit a bonus ball @ 184.75
Bot - 3 Swabbed @ 187.44
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback