2D Paintball
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D5 - Rookie 3v3

DMG 3man by DMG
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 razerhawk28 6 5 1.2 Un-ranked 57
#2 102 Bot - 1 5 3 1.6 N/A 0
#3 96 Bot - 4 2 0 2 N/A 0
#4 35 Bot - 3 1 3 0.3 N/A 0
#5 22 Bot - 2 2 1 2 N/A 0
#6 0 Bot - 5 0 4 0 N/A 0
Campaign

2D Paintball Match Log #308038 (01-31-2019 @ 10:26am)

Round #1 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 144 ft.
razerhawk28 Got 2 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 87.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 140.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 122.8 ft.

Round #1 Event log

razerhawk28 Got a kill @ 0.48
Bot - 5 Was eliminated @ 0.48
Bot - 2 Was eliminated @ 2.29
Bot - 3 Got a kill @ 2.29
Bot - 2 Got a kill @ 2.66
Bot - 3 Was eliminated @ 2.66
Bot - 2 Got the trade @ 2.66
Bot - 3 Traded out @ 2.66
Bot - 2 Hit a bonus ball @ 2.78
Bot - 3 Got bonus balled @ 2.78
Bot - 1 Was eliminated @ 6.93
razerhawk28 Got a kill @ 6.93
Bot - 1 Got bonus balled @ 7.03
razerhawk28 Hit a bonus ball @ 7.03
Bot - 1 Chopped a ball @ 7.16
Round Ended @ 7.21

Round #2 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 1 Swabs 0 Ran 180.1 ft.
razerhawk28 Got 1 kills Took 1 bounces Fired 105 shots Reloads 0 Chops 1 Swabs 2 Ran 106.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 133.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 1 Ran 184.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 166.1 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 181.2 ft.

Round #2 Event log

razerhawk28 Chopped a ball @ 0.18
razerhawk28 Was eliminated @ 1.40
Bot - 1 Got a kill @ 1.40
razerhawk28 Took over bot @ 3.12
razerhawk28 Swabbed @ 3.64
Bot - 3 Chopped a ball @ 9.64
Bot - 5 Was eliminated @ 14.05
razerhawk28 Got a kill @ 14.05
razerhawk28 Hit a bonus ball @ 14.15
Bot - 5 Got bonus balled @ 14.15
razerhawk28 Hit a bonus bounce @ 14.29
Bot - 5 Got bonus bounced @ 14.29
razerhawk28 Was eliminated @ 15.89
Bot - 1 Got a kill @ 15.89
Bot - 1 Hit a bonus bounce @ 16.28
razerhawk28 Got bonus bounced @ 16.28
Bot - 3 Swabbed @ 16.65
Bot - 1 Chopped a ball @ 17.19
razerhawk28 Took over bot @ 17.59
razerhawk28 Swabbed @ 18.25
razerhawk28 Was eliminated @ 22.42
Bot - 1 Got a kill @ 22.42
Round Ended @ 22.84

Round #3 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 163.3 ft.
razerhawk28 Got 2 kills Took 1 bounces Fired 141 shots Reloads 1 Chops 1 Swabs 2 Ran 164.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 137.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 0 Swabs 0 Ran 208.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 1 Swabs 0 Ran 213.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 2 Swabs 0 Ran 161.8 ft.

Round #3 Event log

Bot - 5 Bounced a player @ 6.83
razerhawk28 Took a bounce @ 6.83
Bot - 1 Got a kill @ 7.51
razerhawk28 Was eliminated @ 7.51
Bot - 1 Was eliminated @ 9.17
Bot - 2 Got a kill @ 9.17
Bot - 1 Got bonus balled @ 9.30
Bot - 2 Hit a bonus ball @ 9.30
razerhawk28 Took over bot @ 10.12
razerhawk28 Swabbed @ 10.80
razerhawk28 Chopped a ball @ 15.66
Bot - 5 Chopped a ball @ 16.68
Bot - 5 Chopped a ball @ 20.29
razerhawk28 Got a kill @ 20.44
Bot - 5 Was eliminated @ 20.44
Bot - 5 Got bonus balled @ 20.57
razerhawk28 Hit a bonus ball @ 20.57
razerhawk28 Hit a bonus ball @ 20.69
Bot - 5 Got bonus balled @ 20.69
razerhawk28 Swabbed @ 21.46
razerhawk28 Reloaded @ 22.48
Bot - 4 Chopped a ball @ 26.45
razerhawk28 Got a kill @ 28.18
Bot - 3 Was eliminated @ 28.18
Round Ended @ 28.60

Round #4 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 1 Swabs 1 Ran 186.8 ft.
razerhawk28 Got 1 kills Took 0 bounces Fired 136 shots Reloads 1 Chops 0 Swabs 1 Ran 226.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 202.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 0 Swabs 0 Ran 196.8 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 164.3 ft.

Round #4 Event log

Bot - 5 Was eliminated @ 6.54
Bot - 4 Got a kill @ 6.54
Bot - 5 Got bonus balled @ 6.68
Bot - 4 Hit a bonus ball @ 6.68
Bot - 4 Got a kill @ 14.82
Bot - 3 Was eliminated @ 14.82
Bot - 1 Chopped a ball @ 15.03
razerhawk28 Was eliminated @ 20.35
Bot - 1 Got a kill @ 20.35
razerhawk28 Got bonus balled @ 20.49
Bot - 1 Hit a bonus ball @ 20.49
razerhawk28 Got bonus balled @ 20.62
Bot - 1 Hit a bonus ball @ 20.62
Bot - 1 Swabbed @ 20.68
razerhawk28 Took over bot @ 22.39
razerhawk28 Swabbed @ 23.11
razerhawk28 Reloaded @ 26.71
razerhawk28 Got a kill @ 27.99
Bot - 1 Was eliminated @ 27.99
Round Ended @ 28.42

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback