2D Paintball
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5v5 - Rapid Fire

by
5 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 213 G-Man 6 4 1.5 Un-ranked 0
#2 114 Bot - 2 5 2 2.5 N/A 0
#3 71 Bot - 1 4 5 0.8 N/A 0
#4 22 Bot - 3 2 6 0.3 N/A 0
Campaign

2D Paintball Match Log #32858 (02-21-2016 @ 10:26am)

Round #1 Recap Round length: 0:33 / Team Blue Scored

G-Man Got 0 kills Took 0 bounces Fired 168 shots Reloads 0 Chops 1 Swabs 1 Ran 146.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 1 Swabs 1 Ran 161.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 154 shots Reloads 0 Chops 1 Swabs 0 Ran 213.3 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 226 shots Reloads 0 Chops 1 Swabs 1 Ran 227.4 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 3.45
Bot - 3 Swabbed @ 8.03
Bot - 3 Was eliminated @ 10.82
Bot - 2 Got a kill @ 10.82
Bot - 3 Got bonus balled @ 10.94
Bot - 2 Hit a bonus ball @ 10.94
Bot - 3 Got bonus balled @ 11.01
Bot - 2 Hit a bonus ball @ 11.01
G-Man Chopped a ball @ 16.30
G-Man Swabbed @ 19.08
Bot - 1 Chopped a ball @ 21.61
Bot - 2 Chopped a ball @ 21.64
G-Man Was eliminated @ 21.83
Bot - 1 Got a kill @ 21.83
G-Man Took over bot @ 24.67
Bot - 1 Swabbed @ 26.37
Bot - 1 Got a kill @ 32.75
G-Man Was eliminated @ 32.75

Round #2 Recap Round length: 0:35 / Team Red Scored

G-Man Got 2 kills Took 0 bounces Fired 158 shots Reloads 0 Chops 1 Swabs 1 Ran 120.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 259 shots Reloads 0 Chops 1 Swabs 1 Ran 228.9 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 176.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 178 shots Reloads 0 Chops 0 Swabs 0 Ran 182.1 ft.

Round #2 Event log

Bot - 1 Bounced a player @ 5.40
Bot - 2 Took a bounce @ 5.40
Bot - 1 Got a kill @ 8.72
Bot - 2 Was eliminated @ 8.72
Bot - 1 Hit a bonus ball @ 8.88
Bot - 2 Got bonus balled @ 8.88
Bot - 3 Chopped a ball @ 17.37
Bot - 3 Swabbed @ 21.53
Bot - 1 Was eliminated @ 24.44
G-Man Got a kill @ 24.44
G-Man Hit a bonus ball @ 24.52
Bot - 1 Got bonus balled @ 24.52
G-Man Chopped a ball @ 27.82
G-Man Swabbed @ 29.88
Bot - 3 Was eliminated @ 35.45
G-Man Got a kill @ 35.45
Bot - 3 Got bonus balled @ 35.66
G-Man Hit a bonus ball @ 35.66

Round #3 Recap Round length: 0:20 / Team Red Scored

G-Man Got 1 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 1 Ran 178.9 ft.
Bot - 3 Got 1 kills Took 2 bounces Fired 148 shots Reloads 0 Chops 0 Swabs 0 Ran 203.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 2 Swabs 1 Ran 164.1 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.45
Bot - 2 Got a kill @ 1.45
Bot - 1 Got bonus balled @ 1.80
Bot - 2 Hit a bonus ball @ 1.80
G-Man Bounced a player @ 2.63
Bot - 3 Took a bounce @ 2.63
Bot - 2 Chopped a ball @ 4.39
Bot - 2 Chopped a ball @ 4.64
Bot - 2 Swabbed @ 8.28
G-Man Was eliminated @ 9.06
Bot - 3 Got a kill @ 9.06
G-Man Took over bot @ 11.35
G-Man Swabbed @ 15.60
Bot - 3 Took a bounce @ 20.50
G-Man Bounced a player @ 20.50
Bot - 3 Was eliminated @ 20.53
G-Man Got a kill @ 20.53
Bot - 3 Got bonus balled @ 20.58
G-Man Hit a bonus ball @ 20.58
Bot - 3 Got bonus balled @ 20.73
G-Man Hit a bonus ball @ 20.73

Round #4 Recap Round length: 0:57 / Team Red Scored

G-Man Got 2 kills Took 0 bounces Fired 189 shots Reloads 0 Chops 1 Swabs 1 Ran 196.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 396 shots Reloads 0 Chops 2 Swabs 1 Ran 284.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Bot - 1 Got 1 kills Took 1 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.

Round #4 Event log

Bot - 1 Got a kill @ 1.49
Bot - 2 Was eliminated @ 1.49
Bot - 1 Took a bounce @ 1.81
G-Man Bounced a player @ 1.81
G-Man Got a kill @ 1.95
Bot - 1 Was eliminated @ 1.95
G-Man Hit a bonus ball @ 2.07
Bot - 1 Got bonus balled @ 2.07
G-Man Hit a bonus ball @ 2.15
Bot - 1 Got bonus balled @ 2.15
G-Man Chopped a ball @ 4.94
G-Man Swabbed @ 6.30
Bot - 3 Chopped a ball @ 8.39
Bot - 3 Swabbed @ 12.71
Bot - 3 Chopped a ball @ 56.90
Bot - 3 Was eliminated @ 57.15
G-Man Got a kill @ 57.15

Round #5 Recap Round length: 0:09 / Team Red Scored

G-Man Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 1 Ran 107.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 168.6 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 160.1 ft.

Round #5 Event log

G-Man Chopped a ball @ 1.41
Bot - 3 Was eliminated @ 1.63
Bot - 2 Got a kill @ 1.63
G-Man Swabbed @ 8.54
Bot - 2 Got a kill @ 8.79
Bot - 1 Was eliminated @ 8.79
Bot - 2 Hit a bonus ball @ 8.88
Bot - 1 Got bonus balled @ 8.88
Bot - 2 Hit a bonus bounce @ 8.96
Bot - 1 Got bonus bounced @ 8.96

Round #6 Recap Round length: 0:11 / Team Red Scored

G-Man Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 232.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 139.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 162.9 ft.

Round #6 Event log

Bot - 2 Got a kill @ 6.32
Bot - 1 Was eliminated @ 6.32
G-Man Got a kill @ 11.30
Bot - 3 Was eliminated @ 11.30
G-Man Hit a bonus ball @ 11.53
Bot - 3 Got bonus balled @ 11.53

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback