2D Paintball
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D5 - Rookie 3v3

Fun in the Sun by boo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 100 pbcAd 2 0 2 Un-ranked 2
#2 84 burstfox 3 2 1.5 Un-ranked 3
#3 43 Bot - 2 3 2 1.5 N/A 0
#4 35 Bot - 1 1 1 1 N/A 0
#5 0 JabberJaw46 0 2 0 Un-ranked 5
#6 0 Bot - 3 0 2 0 N/A 0
Campaign

2D Paintball Match Log #329337 (04-15-2019 @ 03:59pm)

Round #1 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 171.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.
burstfox Got 1 kills Took 1 bounces Fired 113 shots Reloads 0 Chops 2 Swabs 0 Ran 287.1 ft.
pbcAd Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 202.4 ft.
JabberJaw46 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 1 Ran 93.7 ft.

Round #1 Event log

JabberJaw46 Chopped a ball @ 1.21
burstfox Chopped a ball @ 1.33
JabberJaw46 Swabbed @ 2.28
burstfox Chopped a ball @ 3.99
burstfox Got a kill @ 5.39
JabberJaw46 Was eliminated @ 5.39
Bot - 2 Got a kill @ 6.61
burstfox Was eliminated @ 6.61
Bot - 2 Hit a bonus bounce @ 6.72
burstfox Got bonus bounced @ 6.72
Bot - 2 Hit a bonus ball @ 6.86
burstfox Got bonus balled @ 6.86
Bot - 1 Chopped a ball @ 7.14
burstfox Took over bot @ 8.42
JabberJaw46 Took over bot @ 8.54
pbcAd Got a kill @ 13.92
JabberJaw46 Was eliminated @ 13.92
Round Ended @ 14.34

Round #2 Recap Round length: 0:19 / Team Red Scored

JabberJaw46 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 152 ft.
Bot - 2 Got 2 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 162 ft.
burstfox Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 170.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 57.4 ft.
pbcAd Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 228.2 ft.

Round #2 Event log

Bot - 3 Took over bot @ 1.12
Bot - 1 Bounced a player @ 1.49
Bot - 2 Took a bounce @ 1.49
Bot - 2 Got a kill @ 1.99
Bot - 1 Was eliminated @ 1.99
Bot - 2 Got a kill @ 3.79
burstfox Was eliminated @ 3.79
burstfox Got bonus balled @ 3.90
Bot - 2 Hit a bonus ball @ 3.90
Bot - 2 Was eliminated @ 3.92
Bot - 2 Traded out @ 3.92
burstfox Got the trade @ 3.92
burstfox Got a kill @ 3.92
Bot - 2 Hit a bonus ball @ 4.04
burstfox Got bonus balled @ 4.04
Bot - 3 Was eliminated @ 18.68
pbcAd Got a kill @ 18.68
Round Ended @ 19.11

Round #3 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 167.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 173.1 ft.
burstfox Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 0 Ran 221.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.
pbcAd Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 213.2 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 7.61
burstfox Got a kill @ 7.61
burstfox Chopped a ball @ 7.98
Bot - 2 Got bonus balled @ 7.98
burstfox Hit a bonus ball @ 7.98
Bot - 1 Got a kill @ 12.19
Bot - 3 Was eliminated @ 12.19
Round Ended @ 12.62

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback