2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 95 Bot - 1 3 1 3 N/A 0
#2 46 Bot - 3 3 3 1 N/A 0
#3 41 pbcAd 4 3 1.3 Un-ranked 2
#4 31 burstfox 3 3 1 Un-ranked 3
#5 0 pbcAd 0 0 0 Un-ranked 2
#6 0 Bot - 2 0 0 0 N/A 0
#7 0 Bot - 4 0 3 0 N/A 0
Campaign

2D Paintball Match Log #329339 (04-15-2019 @ 04:00pm)

Round #1 Recap Round length: 0:34 / Team Blue Scored

pbcAd Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 12 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 241.7 ft.
burstfox Got 2 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 122.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 132.3 ft.
pbcAd Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 300.5 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.47
burstfox Was eliminated @ 1.47
burstfox Got a kill @ 2.02
Bot - 3 Was eliminated @ 2.02
burstfox Got a kill @ 2.06
Bot - 4 Was eliminated @ 2.06
burstfox Hit a bonus ball @ 2.13
Bot - 3 Got bonus balled @ 2.13
Bot - 1 Got a kill @ 33.97
pbcAd Was eliminated @ 33.97
Round Ended @ 34.39

Round #2 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 181.5 ft.
burstfox Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 63.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 140.2 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
pbcAd Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 182.2 ft.

Round #2 Event log

burstfox Was eliminated @ 2.91
Bot - 3 Got a kill @ 2.91
burstfox Got a kill @ 2.93
Bot - 3 Was eliminated @ 2.93
burstfox Got the trade @ 2.93
Bot - 3 Traded out @ 2.93
Bot - 4 Was eliminated @ 3.59
pbcAd Got a kill @ 3.59
Bot - 4 Got bonus bounced @ 3.76
pbcAd Hit a bonus bounce @ 3.76
Bot - 1 Got a kill @ 17.05
pbcAd Was eliminated @ 17.05
Round Ended @ 17.48

Round #3 Recap Round length: 1:00 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 157 shots Reloads 0 Chops 0 Swabs 0 Ran 239.6 ft.
burstfox Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 1 Ran 181.9 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 166 shots Reloads 0 Chops 0 Swabs 0 Ran 305.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 240.6 ft.
pbcAd Got 3 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 1 Swabs 1 Ran 314.6 ft.

Round #3 Event log

burstfox Chopped a ball @ 1.94
burstfox Swabbed @ 4.41
burstfox Was eliminated @ 9.80
Bot - 3 Got a kill @ 9.80
pbcAd Chopped a ball @ 17.37
pbcAd Swabbed @ 21.34
pbcAd Got a kill @ 32.39
Bot - 4 Was eliminated @ 32.39
Bot - 1 Was eliminated @ 47.29
pbcAd Got a kill @ 47.29
Bot - 1 Got bonus balled @ 47.44
pbcAd Hit a bonus ball @ 47.44
Bot - 3 Got a kill @ 59.90
pbcAd Was eliminated @ 59.90
pbcAd Got bonus balled @ 60.02
Bot - 3 Hit a bonus ball @ 60.02
Bot - 3 Was eliminated @ 60.05
pbcAd Got a kill @ 60.05
Bot - 3 Traded out @ 60.05
pbcAd Got the trade @ 60.05
Round Ended @ 60.19

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback