2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 133 Bot - 2 3 0 3 N/A 0
#2 86 Bot - 4 4 2 2 N/A 0
#3 81 Bot - 6 3 2 1.5 N/A 0
#4 51 Bot - 1 2 2 1 N/A 0
#5 21 Bot - 5 2 2 1 N/A 0
#6 20 shortstack20 2 3 0.6 Un-ranked 16
#7 11 Bot - 3 1 2 0.5 N/A 0
#8 7 Clayton525 1 5 0.2 Un-ranked 23
Tournament

2D Paintball Match Log #334119 (04-26-2019 @ 05:01pm)

Round #1 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 151.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 230 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 116.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 1 Ran 179.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
Clayton525 Got 1 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 98.9 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
shortstack20 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.52
Bot - 5 Was eliminated @ 1.52
Bot - 3 Was eliminated @ 2.15
Bot - 4 Got a kill @ 2.15
Bot - 4 Chopped a ball @ 3.21
Bot - 2 Got a kill @ 5.67
shortstack20 Was eliminated @ 5.67
shortstack20 Got bonus balled @ 5.82
Bot - 2 Hit a bonus ball @ 5.82
Bot - 2 Hit a bonus ball @ 5.91
shortstack20 Got bonus balled @ 5.91
Bot - 4 Swabbed @ 7.71
Bot - 4 Was eliminated @ 12.43
Clayton525 Got a kill @ 12.43
Bot - 4 Got bonus balled @ 12.53
Clayton525 Hit a bonus ball @ 12.53
Bot - 4 Got a kill @ 12.83
Clayton525 Was eliminated @ 12.83
Bot - 4 Got the trade @ 12.83
Clayton525 Traded out @ 12.83
Round Ended @ 13.26

Round #2 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 130.3 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 175 shots Reloads 0 Chops 1 Swabs 1 Ran 191.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 166.1 ft.
Clayton525 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 78.9 ft.
Bot - 6 Got 2 kills Took 0 bounces Fired 165 shots Reloads 0 Chops 0 Swabs 0 Ran 218.6 ft.
shortstack20 Got 1 kills Took 0 bounces Fired 133 shots Reloads 1 Chops 1 Swabs 0 Ran 178.7 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 2.42
Bot - 3 Got a kill @ 2.42
Bot - 1 Got bonus balled @ 2.52
Bot - 3 Hit a bonus ball @ 2.52
shortstack20 Chopped a ball @ 4.19
Bot - 5 Got a kill @ 4.84
Bot - 4 Was eliminated @ 4.84
shortstack20 Reloaded @ 5.98
Bot - 3 Was eliminated @ 7.44
Bot - 2 Got a kill @ 7.44
Bot - 3 Got bonus balled @ 7.59
Bot - 2 Hit a bonus ball @ 7.59
Clayton525 Was eliminated @ 8.38
Bot - 6 Got a kill @ 8.38
Bot - 6 Hit a bonus ball @ 8.49
Clayton525 Got bonus balled @ 8.49
Clayton525 Got bonus balled @ 8.59
Bot - 6 Hit a bonus ball @ 8.59
Clayton525 Took over bot @ 10.53
Clayton525 Was eliminated @ 16.38
Bot - 2 Got a kill @ 16.38
Bot - 2 Chopped a ball @ 20.81
Bot - 2 Swabbed @ 24.46
Bot - 6 Got a kill @ 29.69
shortstack20 Was eliminated @ 29.69
Bot - 6 Hit a bonus ball @ 29.85
shortstack20 Got bonus balled @ 29.85
Bot - 6 Was eliminated @ 29.88
shortstack20 Got a kill @ 29.88
Bot - 6 Traded out @ 29.88
shortstack20 Got the trade @ 29.88
Bot - 6 Hit a bonus ball @ 29.90
shortstack20 Got bonus balled @ 29.90
Round Ended @ 29.95

Round #3 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 145.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 169.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 172.3 ft.
Bot - 5 Got 1 kills Took 2 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.
Clayton525 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 83.3 ft.
Bot - 6 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 1 Swabs 1 Ran 159.4 ft.
shortstack20 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 0 Ran 102.4 ft.

Round #3 Event log

shortstack20 Chopped a ball @ 1.10
Bot - 1 Was eliminated @ 1.52
Bot - 5 Got a kill @ 1.52
Bot - 1 Got bonus balled @ 1.66
Bot - 5 Hit a bonus ball @ 1.66
Bot - 1 Got a kill @ 1.67
Bot - 5 Was eliminated @ 1.67
Bot - 1 Got the trade @ 1.67
Bot - 5 Traded out @ 1.67
Bot - 4 Hit a bonus ball @ 1.72
Bot - 5 Got bonus balled @ 1.72
Bot - 5 Got bonus bounced @ 1.76
Bot - 4 Hit a bonus bounce @ 1.76
Bot - 5 Got bonus balled @ 1.79
Bot - 1 Hit a bonus ball @ 1.79
Bot - 4 Got a kill @ 2.87
Clayton525 Was eliminated @ 2.87
Clayton525 Took over bot @ 5.23
Bot - 6 Chopped a ball @ 5.81
Bot - 6 Swabbed @ 10.28
Bot - 4 Got a kill @ 11.33
Clayton525 Was eliminated @ 11.33
shortstack20 Got a kill @ 13.53
Bot - 6 Was eliminated @ 13.53
shortstack20 Was eliminated @ 13.56
Bot - 6 Got a kill @ 13.56
shortstack20 Traded out @ 13.56
Bot - 6 Got the trade @ 13.56
Bot - 6 Hit a bonus ball @ 13.64
shortstack20 Got bonus balled @ 13.64
shortstack20 Got bonus balled @ 13.73
Bot - 6 Hit a bonus ball @ 13.73
Round Ended @ 13.79

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback