2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 114 beachjesus 4 1 4 Un-ranked 5
#2 66 Bot - 2 4 2 2 N/A 0
#3 35 Bot - 4 1 1 1 N/A 0
#4 25 Bot - 3 2 3 0.6 N/A 0
#5 11 Bot - 5 1 3 0.3 N/A 0
#6 10 Bot - 1 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #391694 (11-08-2019 @ 11:06am)

Round #1 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 165.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 0 Ran 162.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 195.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 171.5 ft.
beachjesus Got 2 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 1 Swabs 1 Ran 93.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 221.2 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 7.10
Bot - 2 Chopped a ball @ 8.60
Bot - 1 Was eliminated @ 10.09
Bot - 4 Got a kill @ 10.09
Bot - 2 Was eliminated @ 12.15
Bot - 5 Got a kill @ 12.15
Bot - 2 Got bonus balled @ 12.36
Bot - 5 Hit a bonus ball @ 12.36
Bot - 3 Got a kill @ 16.92
Bot - 4 Was eliminated @ 16.92
beachjesus Chopped a ball @ 19.90
Bot - 3 Was eliminated @ 22.63
beachjesus Got a kill @ 22.63
beachjesus Swabbed @ 25.78
beachjesus Got a kill @ 34.50
Bot - 5 Was eliminated @ 34.50
Round Ended @ 34.92

Round #2 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 145.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 159.3 ft.
beachjesus Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 48.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 1.53
beachjesus Got a kill @ 1.53
Bot - 3 Got bonus balled @ 1.70
beachjesus Hit a bonus ball @ 1.70
Bot - 1 Was eliminated @ 6.73
beachjesus Got a kill @ 6.73
Bot - 2 Got a kill @ 13.41
Bot - 5 Was eliminated @ 13.41
Round Ended @ 13.84

Round #3 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 181.2 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 177.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 125.4 ft.
beachjesus Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 1 Swabs 0 Ran 14.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 169.5 ft.

Round #3 Event log

beachjesus Was eliminated @ 1.88
Bot - 3 Got a kill @ 1.88
beachjesus Took over bot @ 3.58
Bot - 5 Was eliminated @ 7.20
Bot - 2 Got a kill @ 7.20
Bot - 2 Got a kill @ 9.78
Bot - 3 Was eliminated @ 9.78
beachjesus Chopped a ball @ 10.24
Bot - 2 Was eliminated @ 14.43
Bot - 1 Got a kill @ 14.43
Bot - 2 Got a kill @ 14.61
Bot - 1 Was eliminated @ 14.61
Bot - 2 Got the trade @ 14.61
Bot - 1 Traded out @ 14.61
Bot - 2 Hit a bonus ball @ 14.78
Bot - 1 Got bonus balled @ 14.78
Round Ended @ 14.93

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback