2D Paintball
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D5 - Rookie 3v3

DMG 3man field by DMG
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 119 Bot - 1 5 1 5 N/A 0
#2 74 Anon-6998 4 5 0.8 Un-ranked 1
#3 67 JohnJohn9 1 1 1 Un-ranked 4
#4 51 Bot - 3 2 1 2 N/A 0
#5 43 ryancoughlan 2 1 2 Un-ranked 73
#6 25 Bot - 5 0 0 0 N/A 0
#7 0 Bot - 2 0 3 0 N/A 0
#8 0 Bot - 4 0 3 0 N/A 0
Campaign

2D Paintball Match Log #408338 (02-04-2020 @ 11:54am)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 142.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 133.9 ft.
Anon-6998 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
Bot - 3 Got 2 kills Took 1 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 135.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 132.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 137 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 4.84
Bot - 1 Got a kill @ 4.84
Bot - 4 Bounced a player @ 5.37
Bot - 3 Took a bounce @ 5.37
Bot - 2 Was eliminated @ 6.10
Bot - 3 Got a kill @ 6.10
Bot - 3 Chopped a ball @ 7.56
Anon-6998 Was eliminated @ 9.15
Bot - 3 Got a kill @ 9.15
Anon-6998 Got bonus balled @ 9.27
Bot - 3 Hit a bonus ball @ 9.27
Anon-6998 Got bonus balled @ 9.31
Bot - 1 Hit a bonus ball @ 9.31
Round Ended @ 9.38

Round #2 Recap Round length: 0:26 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 8.7 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 195.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 180.4 ft.
Anon-6998 Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 343.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 142.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 1 Ran 150.9 ft.
JohnJohn9 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 1 Ran 253.5 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 4.02
Bot - 3 Was Bunkered! @ 5.85
Anon-6998 BUNKERED a Player! @ 5.85
Bot - 1 Got a kill @ 6.83
Anon-6998 Was eliminated @ 6.83
Bot - 1 Hit a bonus ball @ 7.08
Anon-6998 Got bonus balled @ 7.08
Bot - 4 Swabbed @ 10.34
Anon-6998 Took over bot @ 10.45
Bot - 1 Got a kill @ 13.76
Anon-6998 Was eliminated @ 13.76
Anon-6998 Got bonus balled @ 13.89
Bot - 1 Hit a bonus ball @ 13.89
JohnJohn9 Chopped a ball @ 16.01
Anon-6998 Took over bot @ 17.84
JohnJohn9 Swabbed @ 19.62
Anon-6998 Got a kill @ 24.10
Bot - 1 Was eliminated @ 24.10
Anon-6998 Got a kill @ 26.05
JohnJohn9 Was eliminated @ 26.05
Anon-6998 Hit a bonus ball @ 26.31
JohnJohn9 Got bonus balled @ 26.31
Round Ended @ 26.41

Round #3 Recap Round length: 0:30 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 167.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 197.1 ft.
Anon-6998 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.
JohnJohn9 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 245.9 ft.
ryancoughlan Got 2 kills Took 0 bounces Fired 154 shots Reloads 2 Chops 2 Swabs 2 Ran 110.2 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 0.73
ryancoughlan Got a kill @ 0.73
ryancoughlan Chopped a ball @ 1.54
ryancoughlan Swabbed @ 10.37
ryancoughlan Reloaded @ 11.38
ryancoughlan Was eliminated @ 14.42
Anon-6998 Got a kill @ 14.42
Anon-6998 Hit a bonus ball @ 14.58
ryancoughlan Got bonus balled @ 14.58
ryancoughlan Got bonus balled @ 14.64
Anon-6998 Hit a bonus ball @ 14.64
ryancoughlan Took over bot @ 16.12
ryancoughlan Chopped a ball @ 20.51
Bot - 2 Was eliminated @ 23.75
ryancoughlan Got a kill @ 23.75
ryancoughlan Reloaded @ 24.97
ryancoughlan Swabbed @ 26.85
JohnJohn9 Got a kill @ 30.28
Anon-6998 Was eliminated @ 30.28
JohnJohn9 Hit a bonus ball @ 30.28
Anon-6998 Got bonus balled @ 30.28
JohnJohn9 Hit a bonus ball @ 30.45
Anon-6998 Got bonus balled @ 30.45
Round Ended @ 30.50

Round #4 Recap Round length: 0:11 / Team Blue Scored

ryancoughlan Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 10.9 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 168.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
Anon-6998 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 115 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 69.8 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
JohnJohn9 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 128.2 ft.

Round #4 Event log

Bot - 1 Got a kill @ 3.90
Bot - 4 Was eliminated @ 3.90
Bot - 1 Hit a bonus bounce @ 4.03
Bot - 4 Got bonus bounced @ 4.03
Bot - 3 Took over bot @ 4.10
Bot - 1 Hit a bonus ball @ 4.17
Bot - 4 Got bonus balled @ 4.17
Bot - 2 Was eliminated @ 8.13
Bot - 3 Got a kill @ 8.13
Bot - 1 Got a kill @ 11.21
Anon-6998 Was eliminated @ 11.21
Round Ended @ 11.63

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback