2D Paintball
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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 145 tsahollow 5 2 2.5 Un-ranked 1
#2 135 bean 6 3 2 Un-ranked 2
#3 41 Bot - 1 1 1 1 N/A 0
#4 41 Bot - 2 3 2 1.5 N/A 0
#5 26 JacobHeath23 2 6 0.3 Un-ranked 1
#6 0 Fooseballk9 0 2 0 Un-ranked 7
#7 0 Bot - 3 0 0 0 N/A 0
Campaign

2D Paintball Match Log #493063 (03-22-2021 @ 06:04pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 162.8 ft.
Fooseballk9 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 87.3 ft.
bean Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 0 Ran 203.6 ft.
tsahollow Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 127 ft.
JacobHeath23 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 47.8 ft.

Round #1 Event log

bean Got a kill @ 2.47
JacobHeath23 Was eliminated @ 2.47
bean Hit a bonus ball @ 2.58
JacobHeath23 Got bonus balled @ 2.58
Bot - 2 Was eliminated @ 5.02
tsahollow Got a kill @ 5.02
Bot - 2 Got bonus balled @ 5.09
tsahollow Hit a bonus ball @ 5.09
bean Chopped a ball @ 5.83
Fooseballk9 Was eliminated @ 6.90
bean Got a kill @ 6.90
Round Ended @ 7.33

Round #2 Recap Round length: 0:12 / Team Red Scored

Fooseballk9 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 156.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
bean Got 2 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 2 Swabs 0 Ran 275 ft.
tsahollow Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 300.5 ft.
JacobHeath23 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 41.1 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.45
Bot - 2 Got a kill @ 1.45
JacobHeath23 Was eliminated @ 2.39
tsahollow Got a kill @ 2.39
JacobHeath23 Got bonus balled @ 2.59
bean Hit a bonus ball @ 2.59
bean Chopped a ball @ 4.15
Fooseballk9 Took a bounce @ 7.79
bean Bounced a player @ 7.79
Fooseballk9 Was eliminated @ 8.58
bean Got a kill @ 8.58
Bot - 3 Took over bot @ 9.32
JacobHeath23 Took over bot @ 9.77
bean Was eliminated @ 11.66
JacobHeath23 Got a kill @ 11.67
bean Chopped a ball @ 11.94
bean Got a kill @ 11.98
bean Got the trade @ 11.98
JacobHeath23 Was eliminated @ 11.98
JacobHeath23 Traded out @ 11.98
Round Ended @ 12.40

Round #3 Recap Round length: 0:58 / Round Draw!

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 134.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 1 Ran 170 ft.
Fooseballk9 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 51.5 ft.
bean Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 250.1 ft.
tsahollow Got 2 kills Took 0 bounces Fired 184 shots Reloads 1 Chops 0 Swabs 0 Ran 555.8 ft.
JacobHeath23 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 364 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 1.85
Bot - 2 Got a kill @ 2.98
tsahollow Was eliminated @ 2.98
Bot - 2 Swabbed @ 5.54
bean Got a kill @ 6.86
JacobHeath23 Was eliminated @ 6.86
Bot - 2 Got a kill @ 10.23
bean Was eliminated @ 10.23
bean Got bonus balled @ 10.35
Bot - 2 Hit a bonus ball @ 10.35
tsahollow Took over bot @ 10.50
Fooseballk9 Was eliminated @ 12.49
tsahollow Got a kill @ 12.49
JacobHeath23 Took over bot @ 13.26
tsahollow Reloaded @ 35.31
JacobHeath23 Was eliminated @ 57.87
tsahollow Got a kill @ 57.87
tsahollow Was eliminated @ 58.18
JacobHeath23 Got a kill @ 58.18
JacobHeath23 Got the trade @ 58.18
tsahollow Traded out @ 58.18
Round Ended @ 58.30

Round #4 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 185 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
Fooseballk9 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 71.5 ft.
bean Got 1 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 1 Swabs 1 Ran 125.7 ft.
tsahollow Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 227.8 ft.
JacobHeath23 Got 0 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 188.3 ft.

Round #4 Event log

bean Chopped a ball @ 8.54
Bot - 2 Took a bounce @ 9.34
bean Bounced a player @ 9.34
Bot - 2 Was eliminated @ 9.79
bean Got a kill @ 9.79
bean Swabbed @ 10.54
Fooseballk9 Got a kill @ 20.17
bean Was eliminated @ 20.17
bean Got bonus balled @ 20.33
Fooseballk9 Hit a bonus ball @ 20.33
JacobHeath23 Was eliminated @ 20.48
Bot - 1 Got a kill @ 20.48
Bot - 1 Hit a bonus ball @ 20.60
JacobHeath23 Got bonus balled @ 20.60
Bot - 1 Hit a bonus bounce @ 20.73
JacobHeath23 Got bonus bounced @ 20.73
bean Took over bot @ 22.05
Fooseballk9 Was eliminated @ 23.26
tsahollow Got a kill @ 23.26
Fooseballk9 Got bonus balled @ 23.32
tsahollow Hit a bonus ball @ 23.32
Round Ended @ 23.52

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback