2D Paintball
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1v1 - King of the Hill

1v1 Alpha Map #1 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 Buckethead 3 1 3 Un-ranked 132
#2 31 Ollielang35 1 3 0.3 Un-ranked 30
Campaign

2D Paintball Match Log #498878 (04-21-2021 @ 11:55am)

Round #1 Recap Round length: 0:15 / Team Red Scored

Ollielang35 Got 0 kills Took 1 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 59.7 ft.
Buckethead Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 80 ft.

Round #1 Event log

Buckethead Bounced a player @ 2.37
Ollielang35 Took a bounce @ 2.37
Ollielang35 Was eliminated @ 15.52
Buckethead Got a kill @ 15.52
Round Ended @ 15.95

Round #2 Recap Round length: 0:12 / Team Blue Scored

Ollielang35 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 57.2 ft.
Buckethead Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 1 Ran 32.8 ft.

Round #2 Event log

Buckethead Chopped a ball @ 11.41
Buckethead Swabbed @ 12.20
Ollielang35 Got a kill @ 12.51
Buckethead Was eliminated @ 12.51
Ollielang35 Hit a bonus ball @ 12.80
Buckethead Got bonus balled @ 12.80
Round Ended @ 12.89

Round #3 Recap Round length: 0:11 / Team Red Scored

Ollielang35 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 83.7 ft.
Buckethead Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 91.7 ft.

Round #3 Event log

Ollielang35 Was eliminated @ 11.03
Buckethead Got a kill @ 11.03
Round Ended @ 11.45

Round #4 Recap Round length: 0:00 / Team Red Scored

Ollielang35 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 78 ft.
Buckethead Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 28.1 ft.

Round #4 Event log

Ollielang35 Was eliminated @ 0.60
Buckethead Got a kill @ 0.60
Ollielang35 Got bonus balled @ 0.75
Buckethead Hit a bonus ball @ 0.75
Round Ended @ 0.90

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback