2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 141 goldygoldy 6 1 6 Un-ranked 50
#2 107 Bot - 1 2 0 2 N/A 0
#3 61 Bot - 3 1 0 1 N/A 0
#4 15 Bot - 4 1 3 0.3 N/A 0
#5 0 Bot - 2 0 3 0 N/A 0
#6 0 Anon-3684 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #529380 (09-15-2021 @ 12:48pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
Anon-3684 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 178.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 130.6 ft.
goldygoldy Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 87.7 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 0.65
goldygoldy Got a kill @ 0.65
Bot - 2 Was eliminated @ 3.42
Bot - 3 Got a kill @ 3.42
Bot - 2 Got bonus balled @ 3.57
Bot - 3 Hit a bonus ball @ 3.57
Bot - 1 Got a kill @ 6.94
Anon-3684 Was eliminated @ 6.94
Bot - 1 Hit a bonus ball @ 7.17
Anon-3684 Got bonus balled @ 7.17
Round Ended @ 7.29

Round #2 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 174 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 187.5 ft.
Anon-3684 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 2 Swabs 1 Ran 162.2 ft.
goldygoldy Got 2 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 176.6 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 6.26
Bot - 1 Got a kill @ 6.31
Anon-3684 Was eliminated @ 6.31
Bot - 4 Chopped a ball @ 6.41
Anon-3684 Got bonus balled @ 6.44
Bot - 1 Hit a bonus ball @ 6.44
Bot - 4 Got a kill @ 8.51
goldygoldy Was eliminated @ 8.51
goldygoldy Took over bot @ 10.47
Bot - 4 Swabbed @ 11.75
Bot - 4 Was eliminated @ 15.96
goldygoldy Got a kill @ 15.96
Bot - 4 Got bonus balled @ 16.16
goldygoldy Hit a bonus ball @ 16.16
Bot - 2 Was eliminated @ 21.19
goldygoldy Got a kill @ 21.19
Round Ended @ 21.61

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 203.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.
Anon-3684 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 149.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 137 ft.
goldygoldy Got 3 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 145.8 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 3.37
goldygoldy Got a kill @ 3.37
Bot - 4 Was eliminated @ 6.19
goldygoldy Got a kill @ 6.19
Bot - 4 Got bonus balled @ 6.41
goldygoldy Hit a bonus ball @ 6.41
Anon-3684 Was eliminated @ 10.41
goldygoldy Got a kill @ 10.41
Anon-3684 Got bonus balled @ 10.49
goldygoldy Hit a bonus ball @ 10.49
Round Ended @ 10.67

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback