2D Paintball
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1v1 - King of the Hill

2v2 Nation by Chilliboii
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 NicoM9 3 0 3 Un-ranked 17
#2 0 bigtiddies 0 3 0 Un-ranked 45
#3 0 Jamboo 0 3 0 Un-ranked 48
Campaign

2D Paintball Match Log #580953 (04-30-2022 @ 03:54pm)

Round #1 Recap Round length: 0:00 / Team Blue Scored

bigtiddies Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Jamboo Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 9.8 ft.
NicoM9 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 15.3 ft.

Round #1 Event log

Jamboo Was eliminated @ 0.50
NicoM9 Got a kill @ 0.50
Round Ended @ 0.93

Round #2 Recap Round length: 0:23 / Team Blue Scored

Jamboo Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 158.2 ft.
NicoM9 Got 1 kills Took 0 bounces Fired 116 shots Reloads 1 Chops 1 Swabs 0 Ran 141.9 ft.

Round #2 Event log

NicoM9 Reloaded @ 15.69
NicoM9 Chopped a ball @ 22.97
Jamboo Was eliminated @ 23.07
NicoM9 Got a kill @ 23.07
Round Ended @ 23.50

Round #3 Recap Round length: 0:11 / Team Blue Scored

Jamboo Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 79.1 ft.
NicoM9 Got 1 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 0 Swabs 0 Ran 46.5 ft.

Round #3 Event log

Jamboo Was eliminated @ 10.63
NicoM9 Got a kill @ 10.63
Round Ended @ 11.05

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback