2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 65 Anon-4683 1 1 1 Un-ranked 0
#2 58 raves 1 2 0.5 Un-ranked 0
#3 55 Anon-8557 2 1 2 Un-ranked 0
#4 49 Bot - 3 2 0 2 N/A 0
#5 43 Bot - 1 3 1 3 N/A 0
#6 25 Bot - 1 0 0 0 N/A 0
#7 13 iNate 1 2 0.5 Un-ranked 0
#8 0 raves 0 0 0 Un-ranked 0
#9 0 Bot - 2 0 1 0 N/A 0
#10 0 pussymaster21 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #105357 (01-12-2017 @ 06:10pm)

Round #1 Recap Round length: 0:16 / Team Blue Scored

raves Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 21.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 86.7 ft.
Anon-4683 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-8557 Got 2 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 301.2 ft.
iNate Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 229 ft.

Round #1 Event log

Bot - 2 Took over bot @ 2.70
iNate Bounced a player @ 5.67
Anon-8557 Took a bounce @ 5.67
Anon-8557 Got a kill @ 9.70
iNate Was eliminated @ 9.70
iNate Took over bot @ 11.60
Anon-8557 Got a kill @ 16.19
iNate Was eliminated @ 16.19

Round #2 Recap Round length: 0:28 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.1 ft.
iNate Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 17.9 ft.
Anon-8557 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 156.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 58.8 ft.
Anon-4683 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 163.8 ft.
raves Got 1 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 1 Swabs 0 Ran 489.7 ft.

Round #2 Event log

Bot - 1 Took over bot @ 3.53
Bot - 3 Took over bot @ 4.94
Bot - 2 Was eliminated @ 7.04
Bot - 3 Got a kill @ 7.04
Bot - 1 Got a kill @ 8.76
raves Was eliminated @ 8.76
raves Took over bot @ 11.58
raves Chopped a ball @ 17.34
Bot - 1 Got a kill @ 23.59
Anon-4683 Was eliminated @ 23.59
Bot - 1 Was eliminated @ 28.08
raves Got a kill @ 28.08

Round #3 Recap Round length: 0:28 / Team Blue Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 0 Swabs 0 Ran 194.2 ft.
Anon-4683 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 395.3 ft.
pussymaster21 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 15.8 ft.
raves Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 317.7 ft.
iNate Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 124.3 ft.

Round #3 Event log

Bot - 1 Got a kill @ 0.09
Bot - 3 Got a kill @ 3.20
iNate Was eliminated @ 3.20
Bot - 3 Hit a bonus ball @ 3.32
iNate Got bonus balled @ 3.32
Anon-4683 Got a kill @ 28.12
pussymaster21 Was eliminated @ 28.12

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback