2D Paintball
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Tournament

by
0 - 5
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 208 Slink 9 4 2.2 Un-ranked 0
#2 160 Bot - 2 1 0 1 N/A 0
#3 100 Bot - 4 1 2 0.5 N/A 0
#4 77 Jonsniper98 2 8 0.2 Un-ranked 0
#5 44 Bot - 1 4 6 0.6 N/A 0
#6 22 Bot - 3 2 2 1 N/A 0
#7 0 LilShriv 0 0 0 Un-ranked 0
Campaign

2D Paintball Match Log #10944 (11-19-2015 @ 11:00am)

Round #1 Recap Round length: 0:31 / Team Blue Scored

Jonsniper98 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.3 ft.
Slink Got 2 kills Took 0 bounces Fired 168 shots Reloads 0 Chops 2 Swabs 0 Ran 174.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 178.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 141.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 0 Swabs 0 Ran 227.7 ft.
Bot - 1 Got 1 kills Took 1 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 224.5 ft.

Round #1 Event log

Slink Chopped a ball @ 5.41
Slink Chopped a ball @ 10.08
Slink Got a kill @ 10.70
Bot - 3 Was eliminated @ 10.70
Slink Bounced a player @ 16.09
Bot - 1 Took a bounce @ 16.09
Slink Was eliminated @ 16.50
Bot - 1 Got a kill @ 16.50
Slink Got bonus balled @ 16.63
Bot - 1 Hit a bonus ball @ 16.63
Slink Got bonus balled @ 16.77
Bot - 1 Hit a bonus ball @ 16.77
Slink Got a kill @ 31.26
Bot - 1 Was eliminated @ 31.26

Round #2 Recap Round length: 0:40 / Round Draw!

Slink Got 1 kills Took 0 bounces Fired 185 shots Reloads 0 Chops 0 Swabs 0 Ran 198.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 146 shots Reloads 0 Chops 0 Swabs 0 Ran 224.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 205.9 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.

Round #2 Event log

Bot - 1 Got a kill @ 14.68
Bot - 4 Was eliminated @ 14.68
Bot - 1 Hit a bonus ball @ 14.83
Bot - 4 Got bonus balled @ 14.83
Bot - 1 Hit a bonus ball @ 14.95
Bot - 4 Got bonus balled @ 14.95
Bot - 4 Got a kill @ 15.02
Bot - 1 Was eliminated @ 15.02
Slink Was eliminated @ 24.66
Bot - 3 Got a kill @ 24.66
Slink Got bonus balled @ 24.80
Bot - 3 Hit a bonus ball @ 24.80
Bot - 3 Was eliminated @ 40.21
Slink Got a kill @ 40.21
Bot - 3 Got a kill @ 40.22
Slink Was eliminated @ 40.22
Bot - 3 Hit a bonus ball @ 40.33
Slink Got bonus balled @ 40.33

Round #3 Recap Round length: 0:09 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
LilShriv Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Slink Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 124.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 157.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 153.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 9.18
Slink Got a kill @ 9.18
Slink Hit a bonus ball @ 9.55
Bot - 1 Got bonus balled @ 9.55

Round #4 Recap Round length: 0:19 / Team Blue Scored

Slink Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 1 Ran 129.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 1 Ran 168.2 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 2 Swabs 0 Ran 175.8 ft.

Round #4 Event log

Bot - 4 Was eliminated @ 7.18
Bot - 1 Got a kill @ 7.18
Bot - 2 Chopped a ball @ 9.58
Bot - 1 Chopped a ball @ 9.87
Bot - 1 Chopped a ball @ 11.18
Slink Got a kill @ 11.20
Bot - 3 Was eliminated @ 11.20
Slink Swabbed @ 14.81
Bot - 2 Swabbed @ 18.15
Slink Got a kill @ 19.01
Bot - 1 Was eliminated @ 19.01
Slink Hit a bonus bounce @ 19.48
Bot - 1 Got bonus bounced @ 19.48

Round #5 Recap Round length: 0:14 / Team Blue Scored

Slink Got 2 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 120.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 175.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 135 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 167.6 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 0 Ran 154.9 ft.

Round #5 Event log

Bot - 3 Was eliminated @ 1.01
Slink Got a kill @ 1.01
Bot - 1 Was eliminated @ 13.72
Slink Got a kill @ 13.72
Bot - 1 Chopped a ball @ 13.91

Round #6 Recap Round length: 0:11 / Team Blue Scored

Slink Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 82.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 132.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 155 ft.

Round #6 Event log

Bot - 3 Was eliminated @ 6.52
Bot - 2 Got a kill @ 6.52
Slink Got a kill @ 11.25
Bot - 1 Was eliminated @ 11.25
Slink Was eliminated @ 11.37
Bot - 1 Got a kill @ 11.37
Slink Hit a bonus ball @ 11.50
Bot - 1 Got bonus balled @ 11.50

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback