2D Paintball
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Friday Night Fight #52

by
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 224 jbedford 13 4 3.2 Un-ranked 0
#2 96 Bot - 3 6 4 1.5 N/A 0
#3 71 Bot - 1 4 4 1 N/A 0
#4 71 Bot - 7 3 4 0.7 N/A 0
#5 60 Bot - 6 0 2 0 N/A 0
#6 57 Bot - 5 2 4 0.5 N/A 0
#7 20 Bot - 2 2 4 0.5 N/A 0
#8 11 Bot - 4 1 5 0.2 N/A 0
Tournament

2D Paintball Match Log #125552 (03-03-2017 @ 05:10pm)

Round #1 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 119.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.
jbedford Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 40.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
Bot - 7 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.

Round #1 Event log

Bot - 3 Got a kill @ 3.41
Bot - 4 Was eliminated @ 3.41
Bot - 2 Was eliminated @ 4.68
Bot - 3 Got a kill @ 4.68
Bot - 1 Got a kill @ 6.27
Bot - 6 Was eliminated @ 6.27
jbedford Got a kill @ 6.82
Bot - 7 Was eliminated @ 6.82
jbedford Was eliminated @ 7.43
Bot - 3 Got a kill @ 7.43

Round #2 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 155.3 ft.
jbedford Got 2 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 51.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 133.3 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 2 Swabs 1 Ran 147.3 ft.
Bot - 7 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.

Round #2 Event log

Bot - 7 Was eliminated @ 0.83
jbedford Got a kill @ 0.83
Bot - 5 Was eliminated @ 1.95
Bot - 4 Got a kill @ 1.95
Bot - 5 Got bonus balled @ 2.02
Bot - 4 Hit a bonus ball @ 2.02
Bot - 1 Got a kill @ 2.04
Bot - 4 Was eliminated @ 2.04
Bot - 4 Got bonus balled @ 2.10
Bot - 1 Hit a bonus ball @ 2.10
Bot - 6 Chopped a ball @ 6.42
Bot - 3 Was eliminated @ 9.07
jbedford Got a kill @ 9.07
Bot - 6 Swabbed @ 10.19
Bot - 6 Chopped a ball @ 13.27
Bot - 2 Got a kill @ 13.86
Bot - 1 Was eliminated @ 13.86
Bot - 1 Got bonus balled @ 13.93
jbedford Hit a bonus ball @ 13.93
Bot - 2 Was eliminated @ 14.08
Bot - 1 Got a kill @ 14.08

Round #3 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 132.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 124.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.
jbedford Got 4 kills Took 0 bounces Fired 156 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 125 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 124.5 ft.
Bot - 7 Got 0 kills Took 1 bounces Fired 123 shots Reloads 0 Chops 1 Swabs 1 Ran 216.7 ft.

Round #3 Event log

jbedford Got a kill @ 0.67
Bot - 3 Was eliminated @ 0.67
Bot - 1 Got a kill @ 0.88
Bot - 4 Was eliminated @ 0.88
Bot - 3 Got a kill @ 1.02
Bot - 2 Was eliminated @ 1.02
Bot - 6 Was eliminated @ 3.75
Bot - 5 Got a kill @ 3.75
Bot - 6 Got bonus balled @ 3.80
Bot - 5 Hit a bonus ball @ 3.80
Bot - 6 Got bonus balled @ 3.90
Bot - 5 Hit a bonus ball @ 3.90
Bot - 1 Was eliminated @ 4.75
jbedford Got a kill @ 4.75
Bot - 1 Got bonus balled @ 4.89
jbedford Hit a bonus ball @ 4.89
Bot - 1 Got bonus balled @ 5.00
jbedford Hit a bonus ball @ 5.00
Bot - 7 Chopped a ball @ 6.20
Bot - 5 Was eliminated @ 6.79
jbedford Got a kill @ 6.79
Bot - 5 Got bonus balled @ 6.91
jbedford Hit a bonus ball @ 6.91
Bot - 7 Swabbed @ 12.26
jbedford Bounced a player @ 14.60
Bot - 7 Took a bounce @ 14.60
jbedford Got a kill @ 24.77
Bot - 7 Was eliminated @ 24.77

Round #4 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 1 Swabs 1 Ran 171.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 1 Ran 148.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.
jbedford Got 2 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 111.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.
Bot - 7 Got 2 kills Took 0 bounces Fired 163 shots Reloads 0 Chops 0 Swabs 0 Ran 187 ft.

Round #4 Event log

Bot - 7 Got a kill @ 1.24
jbedford Was eliminated @ 1.24
Bot - 7 Hit a bonus ball @ 1.44
jbedford Got bonus balled @ 1.44
Bot - 3 Got a kill @ 1.46
Bot - 4 Was eliminated @ 1.46
Bot - 1 Chopped a ball @ 1.92
jbedford Took over bot @ 2.75
Bot - 2 Chopped a ball @ 2.76
Bot - 1 Swabbed @ 5.51
Bot - 5 Got a kill @ 6.10
jbedford Was eliminated @ 6.10
Bot - 5 Was eliminated @ 6.10
jbedford Got a kill @ 6.10
Bot - 5 Got bonus balled @ 6.20
jbedford Hit a bonus ball @ 6.20
Bot - 2 Swabbed @ 7.84
Bot - 3 Was eliminated @ 8.08
Bot - 2 Got a kill @ 8.08
jbedford Took over bot @ 8.17
Bot - 1 Was eliminated @ 13.74
jbedford Got a kill @ 13.74
jbedford Hit a bonus ball @ 13.83
Bot - 1 Got bonus balled @ 13.83
jbedford Was eliminated @ 25.44
Bot - 7 Got a kill @ 25.44

Round #5 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 115.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 132.8 ft.
jbedford Got 4 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 47.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
Bot - 7 Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 127.9 ft.

Round #5 Event log

Bot - 7 Was eliminated @ 0.74
jbedford Got a kill @ 0.74
Bot - 7 Got bonus bounced @ 0.84
jbedford Hit a bonus bounce @ 0.84
Bot - 7 Got a kill @ 1.15
Bot - 4 Was eliminated @ 1.15
Bot - 1 Was eliminated @ 3.23
jbedford Got a kill @ 3.23
Bot - 1 Got bonus balled @ 3.29
jbedford Hit a bonus ball @ 3.29
Bot - 3 Got a kill @ 5.30
Bot - 2 Was eliminated @ 5.30
Bot - 2 Got bonus balled @ 5.60
Bot - 3 Hit a bonus ball @ 5.60
Bot - 3 Was eliminated @ 6.27
jbedford Got a kill @ 6.27
jbedford Got a kill @ 7.93
Bot - 5 Was eliminated @ 7.93
jbedford Hit a bonus ball @ 8.16
Bot - 5 Got bonus balled @ 8.16

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback