2D Paintball
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1v1 - King of the Hill

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 jackd230 3 0 3 Un-ranked 0
#2 0 Bot - 1 0 3 0 N/A 0
Campaign

2D Paintball Match Log #13573 (11-27-2015 @ 11:43am)

Round #1 Recap Round length: 0:02 / Team Red Scored

jackd230 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 126.9 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 123 ft.

Round #1 Event log

jackd230 Got a kill @ 2.22
Bot - 1 Was eliminated @ 2.22
jackd230 Hit a bonus ball @ 2.40
Bot - 1 Got bonus balled @ 2.40

Round #2 Recap Round length: 0:04 / Team Red Scored

jackd230 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 131.2 ft.

Round #2 Event log

jackd230 Got a kill @ 3.87
Bot - 1 Was eliminated @ 3.87
jackd230 Hit a bonus ball @ 4.07
Bot - 1 Got bonus balled @ 4.07

Round #3 Recap Round length: 0:06 / Team Red Scored

jackd230 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 202.2 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 128.8 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 6.01
jackd230 Got a kill @ 6.01
jackd230 Hit a bonus ball @ 6.25
Bot - 1 Got bonus balled @ 6.25

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback