2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 101 Bot - 1 4 0 4 N/A 0
#2 49 KidPoptart 2 1 2 Un-ranked 0
#3 45 Bot - 4 2 1 2 N/A 0
#4 21 Bot - 5 2 3 0.6 N/A 0
#5 20 Anon-8301 2 3 0.6 Un-ranked 0
#6 15 Bot - 3 1 3 0.3 N/A 0
#7 10 Bot - 2 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #139313 (04-13-2017 @ 09:11am)

Round #1 Recap Round length: 0:43 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 172 shots Reloads 0 Chops 0 Swabs 0 Ran 264.5 ft.
Anon-8301 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 460.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 1 Swabs 0 Ran 205.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 154 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 160 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 3.24
Bot - 2 Got a kill @ 3.24
Bot - 4 Was eliminated @ 6.45
Bot - 5 Got a kill @ 6.45
Bot - 4 Got bonus balled @ 6.70
Bot - 5 Hit a bonus ball @ 6.70
Bot - 4 Got a kill @ 6.85
Bot - 5 Was eliminated @ 6.85
Bot - 2 Chopped a ball @ 22.82
Anon-8301 Got a kill @ 25.10
Bot - 2 Was eliminated @ 25.10
Bot - 1 Got a kill @ 43.55
Anon-8301 Was eliminated @ 43.55
Bot - 1 Hit a bonus ball @ 43.66
Anon-8301 Got bonus balled @ 43.66

Round #2 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 170.1 ft.
Anon-8301 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 191.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 186.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 176.1 ft.

Round #2 Event log

Anon-8301 Got a kill @ 0.91
Bot - 2 Was eliminated @ 0.91
Bot - 1 Got a kill @ 1.50
Bot - 3 Was eliminated @ 1.50
Bot - 1 Got a kill @ 17.09
Anon-8301 Was eliminated @ 17.09
Bot - 4 Got a kill @ 18.69
Bot - 5 Was eliminated @ 18.69

Round #3 Recap Round length: 0:11 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 8.4 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
Anon-8301 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 225.3 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 151.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 161 ft.
KidPoptart Got 2 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 229.5 ft.

Round #3 Event log

Bot - 5 Bounced a player @ 4.58
Bot - 2 Took a bounce @ 4.58
Bot - 1 Got a kill @ 4.78
Bot - 3 Was eliminated @ 4.78
KidPoptart Was eliminated @ 4.93
Bot - 3 Got a kill @ 4.93
KidPoptart Took over bot @ 6.83
Anon-8301 Was eliminated @ 7.81
KidPoptart Got a kill @ 7.81
Bot - 2 Was eliminated @ 9.45
Bot - 5 Got a kill @ 9.45
Bot - 5 Was eliminated @ 10.69
KidPoptart Got a kill @ 10.69
Bot - 5 Got bonus balled @ 10.90
KidPoptart Hit a bonus ball @ 10.90

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback