2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 147 Retroh_Umm 7 0 7 Un-ranked 0
#2 67 Bot 2 3 0.6 Un-ranked 0
#3 30 Bot - 1 2 3 0.6 N/A 0
#4 25 Bot - 3 0 0 0 N/A 0
#5 15 Bot - 4 1 3 0.3 N/A 0
#6 0 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #141813 (04-21-2017 @ 04:17pm)

Round #1 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 210.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 180.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 0 Ran 157.2 ft.
Bot Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
Retroh_Umm Got 2 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.

Round #1 Event log

Bot - 1 Got a kill @ 3.66
Bot Was eliminated @ 3.66
Bot Took over bot @ 4.97
Bot - 4 Chopped a ball @ 5.82
Bot - 4 Was eliminated @ 11.25
Bot Got a kill @ 11.25
Bot - 2 Was eliminated @ 12.55
Retroh_Umm Got a kill @ 12.55
Bot - 1 Got a kill @ 14.46
Bot Was eliminated @ 14.46
Bot - 1 Was eliminated @ 17.71
Retroh_Umm Got a kill @ 17.71

Round #2 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 143.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 142 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 120.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 172 ft.
Bot Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 1 Swabs 0 Ran 76.1 ft.
Retroh_Umm Got 3 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 86.8 ft.

Round #2 Event log

Bot Chopped a ball @ 1.17
Bot - 1 Was eliminated @ 1.33
Retroh_Umm Got a kill @ 1.33
Bot - 2 Was eliminated @ 1.39
Retroh_Umm Got a kill @ 1.39
Bot - 2 Got bonus balled @ 1.49
Retroh_Umm Hit a bonus ball @ 1.49
Bot - 4 Got a kill @ 2.36
Bot Was eliminated @ 2.36
Bot Took over bot @ 3.91
Bot - 4 Was eliminated @ 5.77
Retroh_Umm Got a kill @ 5.77
Bot - 4 Got bonus balled @ 5.86
Retroh_Umm Hit a bonus ball @ 5.86

Round #3 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.
Bot - 2 Got 0 kills Took 3 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 162.3 ft.
Bot Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 157 ft.
Retroh_Umm Got 2 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 73.8 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 0.71
Retroh_Umm Got a kill @ 0.71
Bot - 4 Was eliminated @ 3.01
Retroh_Umm Got a kill @ 3.01
Bot - 2 Took a bounce @ 4.71
Bot Bounced a player @ 4.71
Bot - 2 Took a bounce @ 9.30
Bot Bounced a player @ 9.30
Bot - 2 Took a bounce @ 9.48
Bot Bounced a player @ 9.48
Bot - 2 Was eliminated @ 9.50
Bot Got a kill @ 9.50
Bot - 2 Got bonus balled @ 9.67
Bot Hit a bonus ball @ 9.67

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback