2D Paintball
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D5 - Rookie 3v3

by
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 134 WarChicken 6 4 1.5 Un-ranked 0
#2 57 Bot - 2 3 1 3 N/A 0
#3 56 Bot - 5 2 3 0.6 N/A 0
#4 51 Bot - 1 2 3 0.6 N/A 0
#5 35 Bot - 3 3 4 0.7 N/A 0
#6 35 Bot - 4 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #143470 (04-27-2017 @ 03:16pm)

Round #1 Recap Round length: 1:21 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 197 shots Reloads 0 Chops 2 Swabs 2 Ran 355.8 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 195 shots Reloads 0 Chops 1 Swabs 1 Ran 229.5 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 174 shots Reloads 0 Chops 0 Swabs 0 Ran 334.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 207.7 ft.
WarChicken Got 1 kills Took 1 bounces Fired 111 shots Reloads 0 Chops 1 Swabs 1 Ran 80.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 211 shots Reloads 0 Chops 4 Swabs 2 Ran 357.5 ft.

Round #1 Event log

Bot - 5 Chopped a ball @ 7.83
Bot - 1 Chopped a ball @ 9.68
Bot - 5 Chopped a ball @ 10.72
Bot - 1 Swabbed @ 16.78
Bot - 5 Swabbed @ 16.99
Bot - 2 Chopped a ball @ 17.70
Bot - 2 Swabbed @ 24.11
Bot - 4 Was eliminated @ 24.30
Bot - 1 Got a kill @ 24.30
Bot - 1 Bounced a player @ 26.47
Bot - 2 Took a bounce @ 26.47
Bot - 1 Chopped a ball @ 28.04
Bot - 5 Chopped a ball @ 36.00
Bot - 1 Swabbed @ 36.43
Bot - 5 Chopped a ball @ 38.02
WarChicken Was eliminated @ 43.95
Bot - 3 Got a kill @ 43.95
WarChicken Took over bot @ 52.75
WarChicken Chopped a ball @ 70.37
Bot - 5 Swabbed @ 72.63
Bot - 5 Bounced a player @ 72.84
WarChicken Took a bounce @ 72.84
WarChicken Bounced a player @ 75.23
Bot - 3 Took a bounce @ 75.23
WarChicken Got a kill @ 75.38
Bot - 3 Was eliminated @ 75.38
WarChicken Swabbed @ 77.78
Bot - 1 Got a kill @ 80.90
WarChicken Was eliminated @ 80.90
WarChicken Got bonus balled @ 81.05
Bot - 1 Hit a bonus ball @ 81.05

Round #2 Recap Round length: 0:43 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 243.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 156.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 142 shots Reloads 0 Chops 1 Swabs 0 Ran 252.5 ft.
WarChicken Got 2 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 0 Swabs 1 Ran 178.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 200.8 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 7.99
Bot - 3 Got a kill @ 7.99
Bot - 3 Was eliminated @ 11.46
Bot - 4 Got a kill @ 11.46
WarChicken Got a kill @ 28.87
Bot - 5 Was eliminated @ 28.87
Bot - 5 Got bonus balled @ 28.98
WarChicken Hit a bonus ball @ 28.98
WarChicken Swabbed @ 36.12
Bot - 4 Chopped a ball @ 38.39
Bot - 1 Was eliminated @ 42.81
WarChicken Got a kill @ 42.81
Bot - 1 Got bonus balled @ 42.91
WarChicken Hit a bonus ball @ 42.91

Round #3 Recap Round length: 0:37 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 234 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 1 Swabs 1 Ran 244.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 169.5 ft.
WarChicken Got 2 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 1 Ran 256.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 6.75
WarChicken Got a kill @ 6.75
Bot - 1 Got bonus balled @ 6.80
WarChicken Hit a bonus ball @ 6.80
Bot - 1 Got bonus balled @ 6.96
WarChicken Hit a bonus ball @ 6.96
Bot - 5 Got a kill @ 11.56
WarChicken Was eliminated @ 11.56
Bot - 5 Hit a bonus ball @ 11.69
WarChicken Got bonus balled @ 11.69
Bot - 5 Was eliminated @ 13.51
Bot - 2 Got a kill @ 13.51
Bot - 5 Got bonus balled @ 13.62
Bot - 2 Hit a bonus ball @ 13.62
WarChicken Took over bot @ 14.07
Bot - 3 Chopped a ball @ 15.85
Bot - 3 Swabbed @ 31.84
WarChicken Swabbed @ 35.79
WarChicken Got a kill @ 37.33
Bot - 3 Was eliminated @ 37.33

Round #4 Recap Round length: 0:35 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 161.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 1 Swabs 1 Ran 223.2 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 142.1 ft.
WarChicken Got 1 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 1 Swabs 0 Ran 209.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 138.9 ft.

Round #4 Event log

Bot - 4 Took a bounce @ 2.66
Bot - 3 Bounced a player @ 2.66
Bot - 4 Was eliminated @ 7.13
Bot - 3 Got a kill @ 7.13
Bot - 1 Was eliminated @ 8.91
Bot - 2 Got a kill @ 8.91
Bot - 1 Got bonus balled @ 8.99
WarChicken Hit a bonus ball @ 8.99
Bot - 1 Got bonus balled @ 9.03
Bot - 2 Hit a bonus ball @ 9.03
WarChicken Was eliminated @ 10.65
Bot - 5 Got a kill @ 10.65
Bot - 2 Got a kill @ 11.03
Bot - 5 Was eliminated @ 11.03
WarChicken Took over bot @ 12.91
Bot - 3 Chopped a ball @ 19.77
Bot - 3 Swabbed @ 26.88
WarChicken Chopped a ball @ 34.52
Bot - 3 Was eliminated @ 34.59
WarChicken Got a kill @ 34.59

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback