2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 135 PyrateKid 6 1 6 Un-ranked 0
#2 95 Bot - 1 2 0 2 N/A 0
#3 35 Bot - 3 1 0 1 N/A 0
#4 17 Bot - 4 1 3 0.3 N/A 0
#5 13 Bot - 5 1 3 0.3 N/A 0
#6 1 IiIiI 0 1 0 Un-ranked 0
#7 0 IiIiI 0 0 0 Un-ranked 0
#8 0 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #145463 (05-05-2017 @ 10:28am)

Round #1 Recap Round length: 0:22 / Team Red Scored

IiIiI Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 218.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 166.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 189.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 203 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 93.1 ft.
PyrateKid Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 295.1 ft.

Round #1 Event log

Bot - 5 Took over bot @ 4.13
Bot - 2 Was eliminated @ 11.99
PyrateKid Got a kill @ 11.99
Bot - 2 Got bonus balled @ 12.18
PyrateKid Hit a bonus ball @ 12.18
Bot - 3 Got a kill @ 17.76
Bot - 5 Was eliminated @ 17.76
Bot - 4 Was eliminated @ 21.68
PyrateKid Got a kill @ 21.68

Round #2 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 1 Swabs 1 Ran 203.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 205.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 169.3 ft.
PyrateKid Got 3 kills Took 1 bounces Fired 79 shots Reloads 0 Chops 2 Swabs 0 Ran 435.4 ft.

Round #2 Event log

Bot - 1 Chopped a ball @ 8.10
Bot - 2 Was eliminated @ 10.10
PyrateKid Got a kill @ 10.10
Bot - 4 Bounced a player @ 10.36
PyrateKid Took a bounce @ 10.36
Bot - 5 Was eliminated @ 11.30
PyrateKid Got a kill @ 11.30
PyrateKid Hit a bonus ball @ 11.57
Bot - 5 Got bonus balled @ 11.57
Bot - 5 Got a kill @ 11.66
PyrateKid Was eliminated @ 11.66
Bot - 1 Swabbed @ 12.96
PyrateKid Took over bot @ 13.78
PyrateKid Chopped a ball @ 16.28
PyrateKid Chopped a ball @ 19.26
PyrateKid Got a kill @ 19.33
Bot - 4 Was eliminated @ 19.33

Round #3 Recap Round length: 0:08 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 166.5 ft.
IiIiI Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 176.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.
PyrateKid Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 226.9 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 2.04
PyrateKid Got a kill @ 2.04
Bot - 1 Got a kill @ 2.12
Bot - 5 Was eliminated @ 2.12
IiIiI Hit a bonus ball @ 2.14
Bot - 5 Got bonus balled @ 2.14
Bot - 4 Got a kill @ 5.45
IiIiI Was eliminated @ 5.45
IiIiI Got bonus balled @ 5.55
Bot - 4 Hit a bonus ball @ 5.55
Bot - 4 Hit a bonus ball @ 5.70
IiIiI Got bonus balled @ 5.70
Bot - 1 Got a kill @ 8.49
Bot - 4 Was eliminated @ 8.49

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback