2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 134 ClemsonPaintball 4 1 4 Un-ranked 0
#2 93 Hay_Hachiroku86 3 1 3 Un-ranked 0
#3 75 Bot - 1 2 0 2 N/A 0
#4 13 kidbeast42 1 4 0.2 Un-ranked 0
#5 13 Lincoman2 1 4 0.2 Un-ranked 0
#6 0 Bot - 2 0 1 0 N/A 0
Campaign

2D Paintball Match Log #151279 (05-23-2017 @ 01:14pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 172.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 179.5 ft.
Hay_Hachiroku86 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 108.2 ft.
kidbeast42 Got 1 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 103.8 ft.
ClemsonPaintball Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 48.9 ft.
Lincoman2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 126.1 ft.

Round #1 Event log

kidbeast42 Took a bounce @ 2.74
ClemsonPaintball Bounced a player @ 2.74
Bot - 1 Got a kill @ 5.27
Lincoman2 Was eliminated @ 5.27
Lincoman2 Took over bot @ 10.00
kidbeast42 Was eliminated @ 10.29
ClemsonPaintball Got a kill @ 10.29
kidbeast42 Got bonus balled @ 10.34
ClemsonPaintball Hit a bonus ball @ 10.34
Hay_Hachiroku86 Was eliminated @ 10.49
kidbeast42 Got a kill @ 10.49
Hay_Hachiroku86 Got a kill @ 10.72
Lincoman2 Was eliminated @ 10.72

Round #2 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 195.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Hay_Hachiroku86 Got 2 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 116.6 ft.
kidbeast42 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 65.8 ft.
ClemsonPaintball Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 141.9 ft.
Lincoman2 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 224.1 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.93
Bot - 2 Was eliminated @ 1.93
Hay_Hachiroku86 Got a kill @ 17.90
Lincoman2 Was eliminated @ 17.90
Hay_Hachiroku86 Got a kill @ 21.16
kidbeast42 Was eliminated @ 21.16

Round #3 Recap Round length: 0:59 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 1 Ran 296.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 170.1 ft.
Hay_Hachiroku86 Got 0 kills Took 0 bounces Fired 200 shots Reloads 0 Chops 2 Swabs 1 Ran 224.4 ft.
kidbeast42 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 239.9 ft.
ClemsonPaintball Got 3 kills Took 0 bounces Fired 263 shots Reloads 0 Chops 1 Swabs 1 Ran 275.8 ft.
Lincoman2 Got 1 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 386.5 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 1.72
kidbeast42 Was eliminated @ 3.42
ClemsonPaintball Got a kill @ 3.42
kidbeast42 Took over bot @ 7.52
Bot - 1 Chopped a ball @ 7.94
Hay_Hachiroku86 Chopped a ball @ 14.56
Bot - 1 Swabbed @ 21.61
ClemsonPaintball Chopped a ball @ 34.57
ClemsonPaintball Swabbed @ 37.27
Hay_Hachiroku86 Swabbed @ 40.90
Lincoman2 Got a kill @ 42.34
ClemsonPaintball Was eliminated @ 42.34
Hay_Hachiroku86 Chopped a ball @ 44.03
ClemsonPaintball Took over bot @ 46.08
Lincoman2 Was eliminated @ 50.51
ClemsonPaintball Got a kill @ 50.51
ClemsonPaintball Got a kill @ 59.09
kidbeast42 Was eliminated @ 59.09

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback