2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 161 Bot - 1 6 0 6 N/A 0
#2 73 Anon-5668 0 1 0 Un-ranked 0
#3 55 Bot - 2 2 0 2 N/A 0
#4 16 stickupkids 1 1 1 Un-ranked 0
#5 15 Anon-5031 1 3 0.3 Un-ranked 0
#6 11 jojo23 1 5 0.2 Un-ranked 0
#7 0 Bot - 3 0 1 0 N/A 0
Campaign

2D Paintball Match Log #157895 (06-08-2017 @ 02:21pm)

Round #1 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 181.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Anon-5031 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 1 Swabs 0 Ran 73.2 ft.
Anon-5668 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.
jojo23 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 1 Ran 179.4 ft.

Round #1 Event log

jojo23 Swabbed @ 1.75
Bot - 1 Got a kill @ 3.09
Bot - 3 Was eliminated @ 3.09
Bot - 1 Hit a bonus ball @ 3.21
Bot - 3 Got bonus balled @ 3.21
Anon-5668 Was eliminated @ 6.62
jojo23 Got a kill @ 6.62
Anon-5668 Took over bot @ 10.73
Bot - 1 Got a kill @ 11.34
jojo23 Was eliminated @ 11.34
Anon-5031 Chopped a ball @ 11.69
Bot - 1 Got a kill @ 16.34
Anon-5031 Was eliminated @ 16.34

Round #2 Recap Round length: 0:26 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 180.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 224.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 365.7 ft.
Anon-5031 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
Anon-5668 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 117.4 ft.
jojo23 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 222.9 ft.

Round #2 Event log

Bot - 1 Got a kill @ 10.33
jojo23 Was eliminated @ 10.33
jojo23 Took over bot @ 12.81
Bot - 2 Got a kill @ 23.35
jojo23 Was eliminated @ 23.35
Bot - 2 Got a kill @ 26.13
Anon-5031 Was eliminated @ 26.13

Round #3 Recap Round length: 0:16 / Team Red Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 8.9 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 2 Swabs 1 Ran 177.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 135.4 ft.
stickupkids Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 191.6 ft.
Anon-5031 Got 1 kills Took 1 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.
Anon-5668 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 119.5 ft.
jojo23 Got 0 kills Took 1 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 224.4 ft.

Round #3 Event log

Bot - 1 Bounced a player @ 5.10
jojo23 Took a bounce @ 5.10
Bot - 1 Got a kill @ 5.21
jojo23 Was eliminated @ 5.21
jojo23 Took over bot @ 7.51
Bot - 1 Chopped a ball @ 7.69
stickupkids Bounced a player @ 8.52
Anon-5031 Took a bounce @ 8.52
Bot - 1 Swabbed @ 12.16
Bot - 1 Chopped a ball @ 15.01
jojo23 Was eliminated @ 15.10
Bot - 1 Got a kill @ 15.10
Anon-5031 Was eliminated @ 16.17
stickupkids Got a kill @ 16.17
Anon-5031 Got a kill @ 16.19
stickupkids Was eliminated @ 16.19
Anon-5031 Got bonus balled @ 16.27
stickupkids Hit a bonus ball @ 16.27

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback