2D Paintball
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1v1 - King of the Hill

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 76 ClemsonPaintball 3 0 3 Un-ranked 0
#2 0 Bot - 1 0 3 0 N/A 0
Campaign

2D Paintball Match Log #162582 (06-23-2017 @ 03:59pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 0 Ran 138.1 ft.
ClemsonPaintball Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 39.3 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 7.79
Bot - 1 Was eliminated @ 10.93
ClemsonPaintball Got a kill @ 10.93
Bot - 1 Got bonus balled @ 11.08
ClemsonPaintball Hit a bonus ball @ 11.08

Round #2 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 131 ft.
ClemsonPaintball Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 13.4 ft.

Round #2 Event log

Bot - 1 Took a bounce @ 5.52
ClemsonPaintball Bounced a player @ 5.52
Bot - 1 Was eliminated @ 5.82
ClemsonPaintball Got a kill @ 5.82

Round #3 Recap Round length: 0:01 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
ClemsonPaintball Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 4.3 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 0.75
ClemsonPaintball Got a kill @ 0.75

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback