2D Paintball
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D5 - Rookie 3v3

by
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 135 FLipStyLe 6 5 1.2 Un-ranked 0
#2 101 Bot - 5 4 3 1.3 N/A 0
#3 95 Bot - 1 3 3 1 N/A 0
#4 71 Bot - 2 2 3 0.6 N/A 0
#5 66 Bot - 3 4 4 1 N/A 0
#6 21 Bot - 4 2 3 0.6 N/A 0
Campaign

2D Paintball Match Log #167562 (07-16-2017 @ 09:18am)

Round #1 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 215.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 155.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 228.6 ft.
FLipStyLe Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 226.4 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.92
FLipStyLe Was eliminated @ 1.92
Bot - 2 Was eliminated @ 2.05
Bot - 3 Got a kill @ 2.05
Bot - 3 Was eliminated @ 2.24
Bot - 2 Got a kill @ 2.24
Bot - 2 Hit a bonus ball @ 2.40
Bot - 3 Got bonus balled @ 2.40
FLipStyLe Took over bot @ 3.75
Bot - 5 Got a kill @ 28.66
FLipStyLe Was eliminated @ 28.66
FLipStyLe Got bonus balled @ 28.94
Bot - 5 Hit a bonus ball @ 28.94

Round #2 Recap Round length: 0:03 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 123.6 ft.
FLipStyLe Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 155.8 ft.

Round #2 Event log

FLipStyLe Chopped a ball @ 1.39
Bot - 3 Got a kill @ 1.57
Bot - 4 Was eliminated @ 1.57
Bot - 3 Was eliminated @ 1.61
Bot - 4 Got a kill @ 1.61
Bot - 3 Got bonus balled @ 1.74
Bot - 4 Hit a bonus ball @ 1.74
Bot - 4 Got a kill @ 1.97
Bot - 5 Was eliminated @ 1.97
Bot - 1 Was eliminated @ 2.92
FLipStyLe Got a kill @ 2.92
Bot - 1 Got bonus balled @ 3.07
FLipStyLe Hit a bonus ball @ 3.07

Round #3 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 166.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 126.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
FLipStyLe Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 128.4 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.71
Bot - 3 Got a kill @ 1.71
Bot - 4 Was eliminated @ 3.40
Bot - 5 Got a kill @ 3.40
Bot - 1 Got a kill @ 13.40
FLipStyLe Was eliminated @ 13.40
Bot - 1 Hit a bonus bounce @ 13.70
FLipStyLe Got bonus bounced @ 13.70

Round #4 Recap Round length: 1:02 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 236 shots Reloads 0 Chops 2 Swabs 1 Ran 1316.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 169.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 186.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 177.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 275 ft.
FLipStyLe Got 3 kills Took 1 bounces Fired 177 shots Reloads 0 Chops 0 Swabs 1 Ran 220 ft.

Round #4 Event log

Bot - 1 Chopped a ball @ 8.59
Bot - 2 Was eliminated @ 10.01
Bot - 3 Got a kill @ 10.01
Bot - 2 Got bonus balled @ 10.14
Bot - 3 Hit a bonus ball @ 10.14
Bot - 1 Chopped a ball @ 10.35
FLipStyLe Got a kill @ 10.48
Bot - 3 Was eliminated @ 10.48
FLipStyLe Hit a bonus ball @ 10.63
Bot - 3 Got bonus balled @ 10.63
Bot - 5 Got a kill @ 15.31
Bot - 4 Was eliminated @ 15.31
FLipStyLe Swabbed @ 19.16
Bot - 1 Swabbed @ 35.96
Bot - 5 Was eliminated @ 43.71
FLipStyLe Got a kill @ 43.71
Bot - 1 Bounced a player @ 60.87
FLipStyLe Took a bounce @ 60.87
Bot - 1 Was eliminated @ 62.49
FLipStyLe Got a kill @ 62.49
Bot - 1 Got bonus balled @ 62.56
FLipStyLe Hit a bonus ball @ 62.56

Round #5 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 176.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 176.9 ft.
FLipStyLe Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.

Round #5 Event log

Bot - 3 Was eliminated @ 0.79
FLipStyLe Got a kill @ 0.79
Bot - 1 Was eliminated @ 2.11
Bot - 2 Got a kill @ 2.11
Bot - 5 Got a kill @ 5.46
FLipStyLe Was eliminated @ 5.46
FLipStyLe Took over bot @ 7.73
Bot - 5 Was eliminated @ 11.94
FLipStyLe Got a kill @ 11.94
Bot - 5 Got bonus balled @ 12.02
FLipStyLe Hit a bonus ball @ 12.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback