2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 147 posistomp 7 2 3.5 Un-ranked 3
#2 86 Bot - 4 1 0 1 N/A 0
#3 73 Bot - 2 2 2 1 N/A 0
#4 50 Bot - 3 2 3 0.6 N/A 0
#5 35 Bot - 1 1 3 0.3 N/A 0
#6 15 Bot - 5 1 4 0.2 N/A 0
#7 0 Anon-5962 0 5 0 Un-ranked 1
Campaign

2D Paintball Match Log #169703 (07-25-2017 @ 09:23pm)

Round #1 Recap Round length: 0:21 / Team Red Scored

Anon-5962 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 225.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 184.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 193.9 ft.
posistomp Got 3 kills Took 1 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 215.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 3 Swabs 1 Ran 155.8 ft.
Bot - 5 Got 0 kills Took 2 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 172.6 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 5.95
Bot - 4 Chopped a ball @ 7.63
Bot - 4 Chopped a ball @ 8.32
Bot - 1 Bounced a player @ 11.57
posistomp Took a bounce @ 11.57
Bot - 5 Was eliminated @ 11.72
posistomp Got a kill @ 11.72
posistomp Hit a bonus bounce @ 11.86
Bot - 5 Got bonus bounced @ 11.86
posistomp Hit a bonus bounce @ 11.94
Bot - 5 Got bonus bounced @ 11.94
Bot - 4 Swabbed @ 13.22
posistomp Got a kill @ 16.20
Bot - 3 Was eliminated @ 16.20
posistomp Hit a bonus ball @ 16.26
Bot - 3 Got bonus balled @ 16.26
posistomp Hit a bonus ball @ 16.35
Bot - 3 Got bonus balled @ 16.35
posistomp Got a kill @ 21.31
Bot - 1 Was eliminated @ 21.31
Round Ended @ 21.75

Round #2 Recap Round length: 0:28 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 193.7 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 218.4 ft.
posistomp Got 1 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 1 Swabs 0 Ran 148.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 221.7 ft.

Round #2 Event log

Bot - 3 Bounced a player @ 2.37
Bot - 2 Took a bounce @ 2.37
Bot - 2 Was eliminated @ 2.92
Bot - 3 Got a kill @ 2.92
posistomp Chopped a ball @ 12.40
Bot - 5 Was eliminated @ 13.15
posistomp Got a kill @ 13.15
Bot - 5 Got bonus balled @ 13.51
posistomp Hit a bonus ball @ 13.51
posistomp Was eliminated @ 13.66
Bot - 5 Got a kill @ 13.66
posistomp Traded out @ 13.66
Bot - 5 Got the trade @ 13.66
posistomp Took over bot @ 16.81
posistomp Was eliminated @ 27.78
Bot - 3 Got a kill @ 27.78
Round Ended @ 28.20

Round #3 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 186.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 1 Ran 254.6 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 193.2 ft.
posistomp Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 195.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 180 ft.
Bot - 5 Got 0 kills Took 2 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 204.4 ft.

Round #3 Event log

Bot - 4 Bounced a player @ 2.44
Bot - 5 Took a bounce @ 2.44
Bot - 2 Chopped a ball @ 5.76
Bot - 1 Was eliminated @ 7.48
posistomp Got a kill @ 7.48
Bot - 2 Swabbed @ 10.03
Bot - 2 Got a kill @ 12.62
Bot - 3 Was eliminated @ 12.62
Bot - 2 Hit a bonus ball @ 12.76
Bot - 3 Got bonus balled @ 12.76
posistomp Got a kill @ 18.18
Bot - 5 Was eliminated @ 18.18
posistomp Hit a bonus bounce @ 18.42
Bot - 5 Got bonus bounced @ 18.42
Round Ended @ 18.61

Round #4 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 0 Ran 177.2 ft.
posistomp Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 173.4 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 1 Ran 163.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 2 Swabs 1 Ran 173.3 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 2.24
Bot - 2 Got a kill @ 2.24
Bot - 1 Got bonus balled @ 2.36
Bot - 2 Hit a bonus ball @ 2.36
Bot - 1 Got a kill @ 2.48
Bot - 2 Was eliminated @ 2.48
Bot - 1 Got the trade @ 2.48
Bot - 2 Traded out @ 2.48
Bot - 2 Hit a bonus ball @ 2.48
Bot - 1 Got bonus balled @ 2.48
Bot - 5 Chopped a ball @ 7.09
Bot - 5 Chopped a ball @ 7.22
Bot - 4 Chopped a ball @ 8.31
Bot - 3 Chopped a ball @ 9.68
Bot - 3 Was eliminated @ 10.68
Bot - 4 Got a kill @ 10.68
Bot - 3 Got bonus balled @ 10.99
Bot - 4 Hit a bonus ball @ 10.99
Bot - 3 Bounced a player @ 11.05
Bot - 4 Took a bounce @ 11.05
Bot - 5 Swabbed @ 11.74
posistomp Got a kill @ 14.17
Bot - 5 Was eliminated @ 14.17
Bot - 4 Swabbed @ 14.25
posistomp Hit a bonus ball @ 14.39
Bot - 5 Got bonus balled @ 14.39
Round Ended @ 14.50

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback