2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

Fun by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 183 Bot - 1 5 2 2.5 N/A 0
#2 150 karsonr 0 1 0 Un-ranked 1
#3 107 Bot - 3 5 4 1.2 N/A 0
#4 50 LY07 0 2 0 Un-ranked 3
#5 46 Bot - 4 2 2 1 N/A 0
#6 17 Bot - 2 1 1 1 N/A 0
#7 0 JakePaul 0 1 0 Un-ranked 3
#8 0 Anon-6985 0 0 0 Un-ranked 0
Campaign

2D Paintball Match Log #176798 (08-28-2017 @ 09:30am)

Round #1 Recap Round length: 1:30 / Round Draw!

Bot - 1 Got 1 kills Took 0 bounces Fired 366 shots Reloads 2 Chops 1 Swabs 1 Ran 399.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 157.4 ft.
karsonr Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
LY07 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
JakePaul Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

Bot - 2 Got a kill @ 2.50
JakePaul Was eliminated @ 2.50
Bot - 2 Hit a bonus ball @ 2.63
JakePaul Got bonus balled @ 2.63
Bot - 2 Hit a bonus ball @ 2.73
JakePaul Got bonus balled @ 2.73
Bot - 1 Got a kill @ 6.64
Bot - 2 Was eliminated @ 6.64
Bot - 1 Hit a bonus ball @ 6.77
Bot - 2 Got bonus balled @ 6.77
Bot - 1 Reloaded @ 42.35
Bot - 1 Chopped a ball @ 77.67
Bot - 1 Reloaded @ 78.87
Bot - 1 Swabbed @ 82.51
Round Ended @ 90.01

Round #2 Recap Round length: 1:30 / Round Draw!

JakePaul Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-6985 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 254 shots Reloads 1 Chops 1 Swabs 1 Ran 1870.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 0 Swabs 0 Ran 310.5 ft.
karsonr Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 0 Swabs 0 Ran 409 ft.
LY07 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #2 Event log

Bot - 1 Chopped a ball @ 1.56
Bot - 1 Swabbed @ 4.96
Bot - 2 Took over bot @ 10.53
LY07 Was eliminated @ 25.40
Bot - 3 Got a kill @ 25.40
Bot - 1 Reloaded @ 32.27
Round Ended @ 90.01

Round #3 Recap Round length: 1:30 / Round Draw!

Bot - 1 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 460 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 1 Swabs 1 Ran 221.4 ft.
karsonr Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 254.3 ft.
LY07 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 34.97
Bot - 2 Swabbed @ 39.76
Bot - 2 Got a kill @ 44.58
Bot - 3 Was eliminated @ 44.58
Bot - 2 Was eliminated @ 45.02
Bot - 3 Got a kill @ 45.02
Bot - 2 Traded out @ 45.02
Bot - 3 Got the trade @ 45.02
Bot - 2 Got bonus balled @ 45.14
Bot - 3 Hit a bonus ball @ 45.14
Round Ended @ 90.01

Round #4 Recap Round length: 1:28 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 363 shots Reloads 2 Chops 1 Swabs 1 Ran 304 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 203.2 ft.
karsonr Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 2 Swabs 1 Ran 181.7 ft.
LY07 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
LY07 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #4 Event log

Bot - 3 Chopped a ball @ 6.59
Bot - 3 Chopped a ball @ 6.73
Bot - 3 Swabbed @ 12.44
Bot - 2 Was eliminated @ 19.36
Bot - 3 Got a kill @ 19.36
Bot - 2 Got a kill @ 19.97
Bot - 3 Was eliminated @ 19.97
Bot - 2 Got the trade @ 19.97
Bot - 3 Traded out @ 19.97
Bot - 1 Chopped a ball @ 29.15
Bot - 1 Swabbed @ 33.85
Bot - 1 Reloaded @ 42.08
Bot - 1 Reloaded @ 77.93
Bot - 1 Got a kill @ 87.63
LY07 Was eliminated @ 87.63
Round Ended @ 88.04

Round #5 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 182.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 130 ft.
karsonr Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 189.5 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 194.1 ft.

Round #5 Event log

Bot - 1 Got a kill @ 2.10
Bot - 2 Was eliminated @ 2.10
Bot - 1 Hit a bonus ball @ 2.21
Bot - 2 Got bonus balled @ 2.21
Bot - 3 Bounced a player @ 10.59
Bot - 4 Took a bounce @ 10.59
Bot - 4 Got a kill @ 17.65
Bot - 3 Was eliminated @ 17.65
Bot - 4 Hit a bonus ball @ 17.76
Bot - 3 Got bonus balled @ 17.76
Bot - 4 Hit a bonus ball @ 17.88
Bot - 3 Got bonus balled @ 17.88
Bot - 4 Was eliminated @ 20.87
Bot - 1 Got a kill @ 20.87
Bot - 1 Hit a bonus ball @ 21.13
Bot - 4 Got bonus balled @ 21.13
Round Ended @ 21.23

Round #6 Recap Round length: 1:30 / Round Draw!

Bot - 1 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 160.4 ft.
karsonr Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 397.3 ft.

Round #6 Event log

Bot - 3 Got a kill @ 6.07
Bot - 2 Was eliminated @ 6.07
Bot - 2 Bounced a player @ 6.17
Bot - 3 Took a bounce @ 6.17
Bot - 2 Got bonus balled @ 6.17
Bot - 3 Hit a bonus ball @ 6.17
Bot - 3 Was eliminated @ 6.30
Bot - 2 Got a kill @ 6.30
Bot - 2 Got the trade @ 6.30
Bot - 3 Traded out @ 6.30
Bot - 3 Hit a bonus bounce @ 6.32
Bot - 2 Got bonus bounced @ 6.32
Bot - 4 Got a kill @ 9.16
Bot - 1 Was eliminated @ 9.16
Bot - 1 Got bonus balled @ 9.31
Bot - 4 Hit a bonus ball @ 9.31
Round Ended @ 90.00

Round #7 Recap Round length: 0:54 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 1 Swabs 1 Ran 311.8 ft.
karsonr Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 0 Swabs 0 Ran 301.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 144.4 ft.

Round #7 Event log

Bot - 2 Chopped a ball @ 4.64
Bot - 1 Got a kill @ 8.94
Bot - 4 Was eliminated @ 8.94
Bot - 2 Swabbed @ 10.11
Bot - 2 Got a kill @ 12.61
karsonr Was eliminated @ 12.61
karsonr Got bonus balled @ 12.90
Bot - 2 Hit a bonus ball @ 12.90
Bot - 1 Was eliminated @ 14.75
Bot - 2 Got a kill @ 14.75
Bot - 2 Was eliminated @ 54.29
Bot - 3 Got a kill @ 54.29
Round Ended @ 54.71

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback