2D Paintball
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D5 - Rookie 3v3

Fun in the Sun by boo
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 161 ana23 6 1 6 Un-ranked 4
#2 129 TheGhostMech64 5 3 1.6 Un-ranked 2
#3 50 Bot - 2 0 1 0 N/A 0
#4 49 LY07 3 3 1 Un-ranked 4
#5 25 JakePaul 0 1 0 Un-ranked 4
#6 21 inklo 2 6 0.3 Un-ranked 9
#7 0 Bot - 1 0 0 0 N/A 0
#8 0 Bot - 3 0 1 0 N/A 0
Campaign

2D Paintball Match Log #177202 (08-30-2017 @ 06:00am)

Round #1 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 139.1 ft.
ana23 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 0 Ran 171.6 ft.
TheGhostMech64 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 88.3 ft.
inklo Got 2 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 216.8 ft.
LY07 Got 1 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 67.9 ft.
JakePaul Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

ana23 Chopped a ball @ 0.89
Bot - 2 Was eliminated @ 1.07
inklo Got a kill @ 1.07
LY07 Got a kill @ 6.25
ana23 Was eliminated @ 6.25
ana23 Got bonus balled @ 6.41
LY07 Hit a bonus ball @ 6.41
LY07 Was eliminated @ 6.44
LY07 Took a bounce @ 6.44
ana23 Bounced a player @ 6.44
ana23 Got a kill @ 6.44
ana23 Got the trade @ 6.44
LY07 Traded out @ 6.44
TheGhostMech64 Was eliminated @ 21.79
inklo Got a kill @ 21.79
TheGhostMech64 Got the trade @ 22.20
TheGhostMech64 Got a kill @ 22.20
inklo Was eliminated @ 22.20
inklo Traded out @ 22.20
Round Ended @ 22.22

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
ana23 Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 252.3 ft.
TheGhostMech64 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 50.1 ft.
inklo Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
LY07 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 151.5 ft.
JakePaul Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
JakePaul Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

TheGhostMech64 Got a kill @ 5.24
inklo Was eliminated @ 5.24
TheGhostMech64 Hit a bonus ball @ 5.52
inklo Got bonus balled @ 5.52
TheGhostMech64 Was eliminated @ 7.89
LY07 Got a kill @ 7.89
TheGhostMech64 Got bonus balled @ 7.99
LY07 Hit a bonus ball @ 7.99
ana23 Got a kill @ 9.28
JakePaul Was eliminated @ 9.28
ana23 Got a kill @ 10.25
LY07 Was eliminated @ 10.25
ana23 Hit a bonus ball @ 10.47
LY07 Got bonus balled @ 10.47
Round Ended @ 10.59

Round #3 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 2 Swabs 0 Ran 141.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 1 Swabs 0 Ran 136.2 ft.
ana23 Got 0 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 370.2 ft.
TheGhostMech64 Got 3 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 86.3 ft.
inklo Got 0 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 294.2 ft.
LY07 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 123.7 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 4.90
inklo Was eliminated @ 5.05
TheGhostMech64 Got a kill @ 5.05
TheGhostMech64 Hit a bonus ball @ 5.13
inklo Got bonus balled @ 5.13
inklo Got bonus balled @ 5.21
TheGhostMech64 Hit a bonus ball @ 5.21
LY07 Was eliminated @ 6.31
TheGhostMech64 Got a kill @ 6.31
LY07 Got bonus balled @ 6.45
TheGhostMech64 Hit a bonus ball @ 6.45
LY07 Got a kill @ 6.74
TheGhostMech64 Was eliminated @ 6.74
TheGhostMech64 Traded out @ 6.75
LY07 Got the trade @ 6.75
TheGhostMech64 Got bonus balled @ 6.88
LY07 Hit a bonus ball @ 6.88
LY07 Hit a bonus ball @ 6.94
TheGhostMech64 Got bonus balled @ 6.94
Bot - 1 Chopped a ball @ 7.55
Bot - 2 Chopped a ball @ 7.77
inklo Took over bot @ 8.87
TheGhostMech64 Took over bot @ 9.37
TheGhostMech64 Got a kill @ 18.94
inklo Was eliminated @ 18.94
inklo Got bonus bounced @ 19.14
TheGhostMech64 Hit a bonus bounce @ 19.14
inklo Got bonus balled @ 19.16
TheGhostMech64 Hit a bonus ball @ 19.16
TheGhostMech64 Hit a bonus ball @ 19.19
inklo Got bonus balled @ 19.19
Round Ended @ 19.24

Round #4 Recap Round length: 0:09 / Team Blue Scored

LY07 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 113.1 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 165.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 173.3 ft.
ana23 Got 3 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 259.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 26.5 ft.
TheGhostMech64 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 61.2 ft.
inklo Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 93.4 ft.

Round #4 Event log

ana23 Got a kill @ 5.31
inklo Was eliminated @ 5.31
Bot - 3 Took over bot @ 5.47
Bot - 3 Was eliminated @ 6.96
ana23 Got a kill @ 6.96
inklo Took over bot @ 9.14
inklo Was eliminated @ 9.21
ana23 Got a kill @ 9.21
Round Ended @ 9.64

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback