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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 Bot - 1 5 3 1.6 N/A 0
#2 112 maue 3 2 1.5 Un-ranked 3
#3 90 Bot - 3 3 3 1 N/A 0
#4 81 Bot - 2 2 2 1 N/A 0
#5 73 STRIK3S 4 5 0.8 Un-ranked 0
#6 45 Anon-6890 2 4 0.5 Un-ranked 1
#7 0 ana23 0 0 0 Un-ranked 5
Campaign

2D Paintball Match Log #177869 (09-01-2017 @ 03:50pm)

Round #1 Recap Round length: 0:15 / Team Red Scored

ana23 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 180.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 165.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.
maue Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 100.2 ft.
Anon-6890 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
STRIK3S Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 197 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 2.43
Bot - 2 Was eliminated @ 6.90
Anon-6890 Got a kill @ 6.90
Bot - 3 Was eliminated @ 12.60
maue Got a kill @ 12.60
Bot - 3 Got bonus balled @ 12.69
maue Hit a bonus ball @ 12.69
Bot - 3 Got bonus balled @ 12.79
maue Hit a bonus ball @ 12.79
STRIK3S Was eliminated @ 14.93
Bot - 1 Got a kill @ 14.93
Bot - 1 Hit a bonus ball @ 15.32
STRIK3S Got bonus balled @ 15.32
Round Ended @ 15.36

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 209.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 174 ft.
maue Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 1 Swabs 0 Ran 75.2 ft.
Anon-6890 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 115.7 ft.
STRIK3S Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 7.20
STRIK3S Got a kill @ 7.20
Anon-6890 Was eliminated @ 8.78
Bot - 2 Got a kill @ 8.78
maue Chopped a ball @ 10.99
Bot - 3 Got a kill @ 11.01
maue Was eliminated @ 11.01
Round Ended @ 11.44

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 171 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 1 Swabs 0 Ran 156.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 0 Ran 153.3 ft.
maue Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 156.1 ft.
Anon-6890 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 61.4 ft.
STRIK3S Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 121 ft.

Round #3 Event log

Bot - 2 Got a kill @ 2.65
Anon-6890 Was eliminated @ 2.65
Bot - 2 Hit a bonus ball @ 3.03
Anon-6890 Got bonus balled @ 3.03
Bot - 2 Chopped a ball @ 3.17
Bot - 2 Took a bounce @ 3.20
Anon-6890 Bounced a player @ 3.20
Bot - 1 Got a kill @ 3.33
STRIK3S Was eliminated @ 3.33
Bot - 3 Chopped a ball @ 4.92
Bot - 1 Got a kill @ 6.00
Bot - 2 Was eliminated @ 6.00
Bot - 3 Was eliminated @ 10.41
maue Got a kill @ 10.41
Round Ended @ 10.84

Round #4 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 174.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
maue Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 54.9 ft.
Anon-6890 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 117.3 ft.
STRIK3S Got 1 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 56.4 ft.

Round #4 Event log

Anon-6890 Was eliminated @ 1.78
STRIK3S Got a kill @ 1.78
Bot - 1 Was eliminated @ 1.98
Bot - 3 Got a kill @ 1.98
Bot - 1 Bounced a player @ 2.28
STRIK3S Took a bounce @ 2.28
STRIK3S Was eliminated @ 2.29
Bot - 1 Got a kill @ 2.29
Bot - 3 Got a kill @ 6.82
maue Was eliminated @ 6.82
Round Ended @ 7.25

Round #5 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 170 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 154 ft.
maue Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 2 Swabs 0 Ran 76.4 ft.
Anon-6890 Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 64.6 ft.
STRIK3S Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 228.5 ft.

Round #5 Event log

STRIK3S Got a kill @ 1.39
Anon-6890 Was eliminated @ 1.39
Bot - 3 Was eliminated @ 2.15
Anon-6890 Got a kill @ 2.15
maue Chopped a ball @ 7.27
STRIK3S Was eliminated @ 8.77
Bot - 1 Got a kill @ 8.77
STRIK3S Got bonus balled @ 8.92
Bot - 1 Hit a bonus ball @ 8.92
STRIK3S Got a kill @ 8.92
Bot - 1 Was eliminated @ 8.92
Bot - 1 Traded out @ 8.92
STRIK3S Got the trade @ 8.92
maue Chopped a ball @ 9.56
STRIK3S Took over bot @ 12.99
maue Got a kill @ 13.70
STRIK3S Was eliminated @ 13.70
Round Ended @ 14.12

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback