2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 95 Bot - 5 3 1 3 N/A 0
#2 85 Bot - 1 3 1 3 N/A 0
#3 83 Bot - 3 3 1 3 N/A 0
#4 20 Bot - 4 2 2 1 N/A 0
#5 10 Bot - 2 1 3 0.3 N/A 0
#6 0 JakePaul 0 4 0 Un-ranked 5
Campaign

2D Paintball Match Log #183483 (09-27-2017 @ 05:03am)

Round #1 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 126.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 141.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 125.5 ft.
JakePaul Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.95
Bot - 2 Was eliminated @ 1.95
Bot - 2 Got a kill @ 2.00
Bot - 5 Was eliminated @ 2.00
Bot - 3 Was eliminated @ 3.29
Bot - 4 Got a kill @ 3.29
Bot - 1 Got a kill @ 5.56
Bot - 4 Was eliminated @ 5.56
Bot - 1 Got a kill @ 10.39
JakePaul Was eliminated @ 10.39
Round Ended @ 10.82

Round #2 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 187.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 195.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 1 Swabs 0 Ran 183.1 ft.
JakePaul Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 160.8 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 6.24
Bot - 3 Got a kill @ 6.24
Bot - 2 Got bonus balled @ 6.51
Bot - 3 Hit a bonus ball @ 6.51
Bot - 3 Got a kill @ 7.31
Bot - 4 Was eliminated @ 7.31
Bot - 5 Chopped a ball @ 18.25
Bot - 5 Got a kill @ 18.96
JakePaul Was eliminated @ 18.96
Round Ended @ 19.39

Round #3 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 147.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 198.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 164.3 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 190.6 ft.
JakePaul Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 237.5 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 5.30
Bot - 3 Got a kill @ 5.30
Bot - 2 Got bonus balled @ 5.43
Bot - 3 Hit a bonus ball @ 5.43
Bot - 1 Was eliminated @ 6.50
Bot - 4 Got a kill @ 6.50
Bot - 5 Got a kill @ 9.90
JakePaul Was eliminated @ 9.90
JakePaul Got bonus balled @ 9.97
Bot - 3 Hit a bonus ball @ 9.97
JakePaul Took over bot @ 16.62
Bot - 5 Got a kill @ 21.81
JakePaul Was eliminated @ 21.81
Round Ended @ 22.24

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback