2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 148 wedge 5 0 5 Un-ranked 6
#2 96 Bot - 2 2 0 2 N/A 0
#3 66 Anon-7241 1 0 1 Un-ranked 1
#4 46 Bot - 4 2 2 1 N/A 0
#5 20 Bot - 1 2 3 0.6 N/A 0
#6 0 Bot - 3 0 2 0 N/A 0
#7 0 TEAMH 0 4 0 Un-ranked 1
Campaign

2D Paintball Match Log #190266 (10-22-2017 @ 10:58am)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Anon-7241 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 152.8 ft.
wedge Got 1 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
Bot - 3 Got 0 kills Took 2 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
TEAMH Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 115.9 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 1.38
Bot - 4 Got a kill @ 1.38
Bot - 1 Got a kill @ 1.52
Bot - 4 Was eliminated @ 1.52
Bot - 1 Was eliminated @ 1.74
Bot - 1 Traded out @ 1.74
Bot - 4 Got the trade @ 1.74
Bot - 4 Got a kill @ 1.74
Bot - 1 Got bonus balled @ 2.02
Bot - 4 Hit a bonus ball @ 2.02
TEAMH Was eliminated @ 8.59
wedge Got a kill @ 8.59
Round Ended @ 9.02

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 165.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 160.4 ft.
wedge Got 2 kills Took 0 bounces Fired 47 shots Reloads 1 Chops 1 Swabs 1 Ran 105.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
TEAMH Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 110 ft.

Round #2 Event log

wedge Chopped a ball @ 2.57
wedge Got a kill @ 3.81
Bot - 3 Was eliminated @ 3.81
wedge Swabbed @ 4.08
wedge Reloaded @ 5.10
Bot - 1 Was eliminated @ 8.39
Bot - 2 Got a kill @ 8.39
wedge Got a kill @ 11.33
TEAMH Was eliminated @ 11.33
Bot - 2 Hit a bonus ball @ 11.38
TEAMH Got bonus balled @ 11.38
wedge Hit a bonus ball @ 11.44
TEAMH Got bonus balled @ 11.44
wedge Hit a bonus ball @ 11.48
TEAMH Got bonus balled @ 11.48
Round Ended @ 11.51

Round #3 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 161.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 222.8 ft.
wedge Got 2 kills Took 0 bounces Fired 215 shots Reloads 1 Chops 1 Swabs 0 Ran 229 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 1 Ran 153.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 158.7 ft.
TEAMH Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 142.7 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 4.76
wedge Chopped a ball @ 5.94
Bot - 1 Got a kill @ 6.66
Bot - 4 Was eliminated @ 6.66
wedge Got a kill @ 7.54
TEAMH Was eliminated @ 7.54
Bot - 1 Was eliminated @ 7.66
Bot - 2 Got a kill @ 7.66
wedge Hit a bonus ball @ 7.93
TEAMH Got bonus balled @ 7.93
Bot - 3 Swabbed @ 10.04
TEAMH Took over bot @ 10.80
wedge Reloaded @ 16.49
wedge Got a kill @ 25.46
TEAMH Was eliminated @ 25.46
Round Ended @ 25.89

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback