2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map #3 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 152 wedge 6 2 3 Un-ranked 6
#2 76 Bot - 1 2 0 2 N/A 0
#3 60 Bot - 3 1 0 1 N/A 0
#4 15 Bot - 2 1 3 0.3 N/A 0
#5 15 Bot - 4 1 1 1 N/A 0
#6 0 Bot - 5 0 0 0 N/A 0
#7 0 Anon-3300 0 5 0 Un-ranked 0
Campaign

2D Paintball Match Log #190267 (10-22-2017 @ 11:19am)

Round #1 Recap Round length: 0:19 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 174.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 182 ft.
Anon-3300 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
wedge Got 3 kills Took 0 bounces Fired 179 shots Reloads 1 Chops 0 Swabs 0 Ran 227.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.

Round #1 Event log

Anon-3300 Was eliminated @ 3.46
wedge Got a kill @ 3.46
Anon-3300 Took over bot @ 8.12
Bot - 2 Got a kill @ 8.24
wedge Was eliminated @ 8.24
wedge Took over bot @ 9.76
Bot - 2 Was eliminated @ 13.04
wedge Got a kill @ 13.04
wedge Reloaded @ 17.13
Anon-3300 Was eliminated @ 18.75
wedge Got a kill @ 18.75
Anon-3300 Got bonus balled @ 18.82
wedge Hit a bonus ball @ 18.82
Round Ended @ 19.00

Round #2 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 168 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 123.8 ft.
Anon-3300 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 156.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
wedge Got 2 kills Took 0 bounces Fired 131 shots Reloads 1 Chops 0 Swabs 0 Ran 177 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 159.2 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 2.05
Bot - 3 Got a kill @ 2.05
wedge Got a kill @ 8.23
Bot - 4 Was eliminated @ 8.23
wedge Hit a bonus bounce @ 8.38
Bot - 4 Got bonus bounced @ 8.38
wedge Reloaded @ 10.20
Anon-3300 Was eliminated @ 18.37
wedge Got a kill @ 18.37
Round Ended @ 18.80

Round #3 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
Anon-3300 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 292.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
wedge Got 1 kills Took 0 bounces Fired 108 shots Reloads 1 Chops 0 Swabs 0 Ran 140.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 2 Swabs 0 Ran 144.7 ft.

Round #3 Event log

Bot - 4 Chopped a ball @ 4.61
Bot - 1 Got a kill @ 5.11
Bot - 2 Was eliminated @ 5.11
Anon-3300 Was eliminated @ 6.46
Bot - 1 Got a kill @ 6.46
wedge Was eliminated @ 6.52
Bot - 4 Got a kill @ 6.52
Bot - 1 Hit a bonus ball @ 6.73
Anon-3300 Got bonus balled @ 6.73
wedge Took over bot @ 8.24
Bot - 4 Chopped a ball @ 8.57
Anon-3300 Took over bot @ 10.43
wedge Reloaded @ 14.03
Anon-3300 Was eliminated @ 20.24
wedge Got a kill @ 20.24
Round Ended @ 20.67

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback