2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 97 Bot - 2 3 3 1 N/A 0
#2 96 Bot - 4 4 3 1.3 N/A 0
#3 90 Bot - 5 4 2 2 N/A 0
#4 86 Robbietech2 4 5 0.8 Un-ranked 3
#5 61 Bot - 1 3 4 0.7 N/A 0
#6 47 Bot - 3 2 3 0.6 N/A 0
Campaign

2D Paintball Match Log #194667 (11-06-2017 @ 10:42pm)

Round #1 Recap Round length: 0:26 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 205.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 1 Swabs 1 Ran 212 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 172.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 205.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 164.5 ft.
Robbietech2 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 194.1 ft.

Round #1 Event log

Bot - 2 Got a kill @ 11.90
Robbietech2 Was eliminated @ 11.90
Bot - 2 Hit a bonus ball @ 11.93
Robbietech2 Got bonus balled @ 11.93
Bot - 2 Chopped a ball @ 12.01
Bot - 2 Hit a bonus ball @ 12.05
Robbietech2 Got bonus balled @ 12.05
Bot - 1 Got a kill @ 14.78
Bot - 3 Was eliminated @ 14.78
Robbietech2 Took over bot @ 18.21
Bot - 2 Swabbed @ 20.55
Bot - 1 Got a kill @ 26.66
Robbietech2 Was eliminated @ 26.66
Bot - 1 Hit a bonus ball @ 26.79
Robbietech2 Got bonus balled @ 26.79
Round Ended @ 26.96

Round #2 Recap Round length: 0:33 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 130 shots Reloads 0 Chops 0 Swabs 0 Ran 213.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 198.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 143.9 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 239.4 ft.
Robbietech2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 278.7 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 1.31
Bot - 5 Got a kill @ 1.31
Bot - 1 Was eliminated @ 9.05
Bot - 5 Got a kill @ 9.05
Bot - 2 Got a kill @ 24.98
Robbietech2 Was eliminated @ 24.98
Robbietech2 Took over bot @ 27.81
Bot - 2 Was eliminated @ 32.96
Bot - 5 Got a kill @ 32.96
Round Ended @ 33.39

Round #3 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 141.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 179.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 168.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 135 ft.
Robbietech2 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 80.2 ft.

Round #3 Event log

Robbietech2 Chopped a ball @ 7.38
Bot - 3 Was eliminated @ 7.61
Bot - 1 Got a kill @ 7.61
Bot - 1 Was eliminated @ 8.09
Robbietech2 Got a kill @ 8.09
Bot - 4 Got a kill @ 8.41
Bot - 5 Was eliminated @ 8.41
Bot - 2 Got a kill @ 19.66
Robbietech2 Was eliminated @ 19.66
Round Ended @ 20.09

Round #4 Recap Round length: 0:40 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 174.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 252.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 0 Swabs 0 Ran 253.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 208.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Robbietech2 Got 2 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 210.8 ft.

Round #4 Event log

Bot - 4 Got a kill @ 2.80
Bot - 5 Was eliminated @ 2.80
Bot - 1 Was eliminated @ 11.64
Bot - 3 Got a kill @ 11.64
Bot - 1 Got bonus balled @ 11.74
Bot - 3 Hit a bonus ball @ 11.74
Bot - 4 Was eliminated @ 26.20
Robbietech2 Got a kill @ 26.20
Bot - 2 Was eliminated @ 40.03
Robbietech2 Got a kill @ 40.03
Round Ended @ 40.46

Round #5 Recap Round length: 0:43 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 140.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 165.2 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 151 shots Reloads 0 Chops 1 Swabs 1 Ran 244.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 0 Swabs 0 Ran 251 ft.
Robbietech2 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 168.5 ft.

Round #5 Event log

Bot - 1 Was eliminated @ 1.13
Bot - 5 Got a kill @ 1.13
Bot - 2 Was eliminated @ 5.54
Bot - 3 Got a kill @ 5.54
Bot - 2 Got bonus balled @ 5.78
Bot - 3 Hit a bonus ball @ 5.78
Bot - 4 Chopped a ball @ 6.61
Bot - 3 Was eliminated @ 10.11
Bot - 4 Got a kill @ 10.11
Bot - 4 Swabbed @ 14.38
Robbietech2 Got a kill @ 43.40
Bot - 4 Was eliminated @ 43.40
Bot - 4 Got a kill @ 43.56
Robbietech2 Was eliminated @ 43.56
Robbietech2 Traded out @ 43.56
Bot - 4 Got the trade @ 43.56
Robbietech2 Got bonus balled @ 43.71
Bot - 4 Hit a bonus ball @ 43.71
Round Ended @ 43.83

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback