2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 182 TangoDown 7 0 7 Un-ranked 8
#2 102 Bot - 2 2 0 2 N/A 0
#3 75 corndog 0 0 0 Un-ranked 2
#4 0 Bot - 1 0 1 0 N/A 0
#5 0 paintdestroyer 0 3 0 Un-ranked 1
#6 0 sobrxe 0 5 0 Un-ranked 2
Campaign

2D Paintball Match Log #206919 (12-20-2017 @ 08:51am)

Round #1 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 155.3 ft.
corndog Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 116.9 ft.
paintdestroyer Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 84.8 ft.
sobrxe Got 0 kills Took 2 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.
TangoDown Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 124.9 ft.

Round #1 Event log

sobrxe Was eliminated @ 5.83
TangoDown Got a kill @ 5.83
sobrxe Got bonus balled @ 6.12
TangoDown Hit a bonus ball @ 6.12
Bot - 2 Got a kill @ 6.57
paintdestroyer Was eliminated @ 6.57
sobrxe Took over bot @ 8.42
sobrxe Was eliminated @ 11.34
TangoDown Got a kill @ 11.34
sobrxe Got bonus bounced @ 11.45
TangoDown Hit a bonus bounce @ 11.45
Round Ended @ 11.76

Round #2 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 1 Swabs 0 Ran 167.8 ft.
corndog Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 175.4 ft.
paintdestroyer Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 107.4 ft.
sobrxe Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 99.9 ft.
TangoDown Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 121.6 ft.

Round #2 Event log

sobrxe Was eliminated @ 1.25
TangoDown Got a kill @ 1.25
sobrxe Got bonus balled @ 1.30
TangoDown Hit a bonus ball @ 1.30
Bot - 1 Was eliminated @ 3.29
Bot - 2 Got a kill @ 3.29
Bot - 1 Got bonus balled @ 3.41
Bot - 2 Hit a bonus ball @ 3.41
Bot - 2 Chopped a ball @ 5.14
paintdestroyer Was eliminated @ 6.42
TangoDown Got a kill @ 6.42
Bot - 2 Hit a bonus ball @ 6.62
paintdestroyer Got bonus balled @ 6.62
Round Ended @ 6.75

Round #3 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 133.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 161.3 ft.
corndog Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 93.7 ft.
paintdestroyer Got 0 kills Took 1 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 57.4 ft.
sobrxe Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 87.6 ft.
TangoDown Got 3 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.

Round #3 Event log

sobrxe Was eliminated @ 1.36
TangoDown Got a kill @ 1.36
Bot - 1 Took a bounce @ 4.75
TangoDown Bounced a player @ 4.75
sobrxe Took over bot @ 4.97
sobrxe Was eliminated @ 4.98
TangoDown Got a kill @ 4.98
paintdestroyer Took a bounce @ 16.33
TangoDown Bounced a player @ 16.33
paintdestroyer Was eliminated @ 16.46
TangoDown Got a kill @ 16.46
Round Ended @ 16.88

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback