2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 150 1nfurnus 7 0 7 Un-ranked 34
#2 85 Bot - 4 1 0 1 N/A 0
#3 60 Bot - 2 1 1 1 N/A 0
#4 11 Bot - 3 1 3 0.3 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #209923 (01-02-2018 @ 03:56pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
1nfurnus Got 2 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 66.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 144.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 153.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 127.9 ft.

Round #1 Event log

1nfurnus Got a kill @ 0.63
Bot - 5 Was eliminated @ 0.63
1nfurnus Hit a bonus ball @ 0.86
Bot - 5 Got bonus balled @ 0.86
Bot - 3 Chopped a ball @ 2.31
Bot - 1 Was eliminated @ 2.96
Bot - 4 Got a kill @ 2.96
1nfurnus Got a kill @ 7.04
Bot - 3 Was eliminated @ 7.04
Round Ended @ 7.46

Round #2 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 136.1 ft.
1nfurnus Got 2 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 0 Ran 122 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 166.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 172.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.20
1nfurnus Got a kill @ 1.20
Bot - 1 Got bonus bounced @ 1.35
1nfurnus Hit a bonus bounce @ 1.35
Bot - 2 Got a kill @ 4.90
Bot - 5 Was eliminated @ 4.90
1nfurnus Hit a bonus ball @ 4.95
Bot - 5 Got bonus balled @ 4.95
Bot - 2 Was eliminated @ 5.89
Bot - 3 Got a kill @ 5.89
Bot - 2 Got bonus balled @ 5.95
Bot - 3 Hit a bonus ball @ 5.95
1nfurnus Chopped a ball @ 9.51
1nfurnus Got a kill @ 11.37
Bot - 3 Was eliminated @ 11.37
1nfurnus Hit a bonus ball @ 11.54
Bot - 3 Got bonus balled @ 11.54
Round Ended @ 11.68

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 135.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.
1nfurnus Got 3 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 54.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 144.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.

Round #3 Event log

1nfurnus Got a kill @ 1.38
Bot - 5 Was eliminated @ 1.38
1nfurnus Hit a bonus ball @ 1.45
Bot - 5 Got bonus balled @ 1.45
1nfurnus Hit a bonus ball @ 1.53
Bot - 5 Got bonus balled @ 1.53
1nfurnus Got a kill @ 3.64
Bot - 3 Was eliminated @ 3.64
Bot - 1 Was eliminated @ 6.30
1nfurnus Got a kill @ 6.30
Round Ended @ 6.73

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback