2D Paintball
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3v3 Team Deathmatch

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
25 - 31
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 159 Buckethead 12 5 2.4 Un-ranked 20
#2 140 MyAimSucksDad 11 8 1.3 Un-ranked 5
#3 136 Bot - 5 11 8 1.3 N/A 0
#4 100 Bot - 4 9 13 0.6 N/A 0
#5 66 Bot - 2 5 9 0.5 N/A 0
#6 63 Bot - 1 4 7 0.5 N/A 0
#7 21 Bot - 3 3 5 0.6 N/A 0
Campaign

2D Paintball Match Log #220137 (02-12-2018 @ 03:05pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 59.1 ft.
Bot - 1 Got 3 kills Took 0 bounces Fired 314 shots Reloads 1 Chops 0 Swabs 0 Ran 276.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 173 shots Reloads 0 Chops 0 Swabs 0 Ran 157.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 10.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 49.4 ft.
MyAimSucksDad Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 18.7 ft.
Buckethead Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 90.9 ft.

Round #1 Event log

Bot - 1 Got a kill @ 153.32
Bot - 1 Hit a bonus ball @ 153.54
Bot - 1 Reloaded @ 166.67
Bot - 1 Got a kill @ 170.55
Bot - 1 Got a kill @ 174.48
Bot - 2 Got a kill @ 181.71
Bot - 2 Hit a bonus ball @ 181.81
Buckethead Got a kill @ 186.20
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback