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D5 - Rookie 3v3

NXL 3-Man Detroit 2009 by bigfootng
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 132 kevin_Braindead 6 4 1.5 Un-ranked 3
#2 86 Bot - 3 3 1 3 N/A 0
#3 84 Ressho 4 5 0.8 Un-ranked 3
#4 60 Bot - 1 1 1 1 N/A 0
#5 25 Bot - 2 0 3 0 N/A 0
#6 21 Bot - 4 2 2 1 N/A 0
#7 0 supremeball 0 4 0 Un-ranked 1
Campaign

2D Paintball Match Log #224223 (02-26-2018 @ 07:37am)

Round #1 Recap Round length: 0:22 / Team Red Scored

supremeball Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 123.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 171.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 191.3 ft.
Ressho Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 2 Swabs 1 Ran 195.9 ft.
kevin_Braindead Got 2 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 2.14
Bot - 4 Got a kill @ 2.14
Bot - 1 Got bonus balled @ 2.29
Bot - 4 Hit a bonus ball @ 2.29
Bot - 4 Chopped a ball @ 4.81
kevin_Braindead Got a kill @ 7.52
Bot - 2 Was eliminated @ 7.52
kevin_Braindead Hit a bonus ball @ 7.67
Bot - 2 Got bonus balled @ 7.67
Bot - 2 Got bonus balled @ 7.79
kevin_Braindead Hit a bonus ball @ 7.79
Bot - 4 Chopped a ball @ 12.54
Bot - 3 Got a kill @ 15.44
Ressho Was eliminated @ 15.44
Bot - 3 Hit a bonus ball @ 15.64
Ressho Got bonus balled @ 15.64
Bot - 4 Swabbed @ 18.48
Ressho Took over bot @ 22.15
Ressho Was eliminated @ 22.18
kevin_Braindead Got a kill @ 22.18
kevin_Braindead Hit a bonus ball @ 22.31
Ressho Got bonus balled @ 22.31
kevin_Braindead Hit a bonus ball @ 22.44
Ressho Got bonus balled @ 22.44
Round Ended @ 22.48

Round #2 Recap Round length: 0:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 147.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 192.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 220.7 ft.
Ressho Got 3 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 3 Swabs 0 Ran 280.5 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 144.4 ft.
kevin_Braindead Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 2 Ran 277 ft.

Round #2 Event log

kevin_Braindead Was eliminated @ 5.54
Ressho Got a kill @ 5.54
Ressho Chopped a ball @ 5.60
kevin_Braindead Got bonus balled @ 5.62
Ressho Hit a bonus ball @ 5.62
Bot - 3 Bounced a player @ 7.79
Bot - 4 Took a bounce @ 7.79
Bot - 4 Was eliminated @ 8.00
Bot - 3 Got a kill @ 8.00
kevin_Braindead Took over bot @ 8.27
Ressho Chopped a ball @ 11.94
kevin_Braindead Swabbed @ 15.63
kevin_Braindead Swabbed @ 16.64
Ressho Chopped a ball @ 19.36
Ressho Got a kill @ 20.35
kevin_Braindead Was eliminated @ 20.35
Ressho Hit a bonus ball @ 20.47
kevin_Braindead Got bonus balled @ 20.47
kevin_Braindead Took over bot @ 22.20
Ressho Got a kill @ 29.71
kevin_Braindead Was eliminated @ 29.71
Round Ended @ 30.14

Round #3 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 179.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.
Ressho Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 159.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.5 ft.
kevin_Braindead Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.

Round #3 Event log

Bot - 3 Got a kill @ 1.50
Bot - 4 Was eliminated @ 1.50
Bot - 1 Got a kill @ 1.58
Bot - 2 Was eliminated @ 1.58
Ressho Got a kill @ 15.23
kevin_Braindead Was eliminated @ 15.23
kevin_Braindead Got bonus balled @ 15.36
Ressho Hit a bonus ball @ 15.36
Ressho Was eliminated @ 15.62
kevin_Braindead Got a kill @ 15.62
Ressho Traded out @ 15.62
kevin_Braindead Got the trade @ 15.62
Round Ended @ 16.05

Round #4 Recap Round length: 0:31 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 0 Swabs 0 Ran 211.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 1 Swabs 1 Ran 202.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Ressho Got 0 kills Took 0 bounces Fired 142 shots Reloads 0 Chops 0 Swabs 0 Ran 110.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 168.8 ft.
kevin_Braindead Got 3 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 2 Ran 210.1 ft.

Round #4 Event log

Ressho Was eliminated @ 0.76
kevin_Braindead Got a kill @ 0.76
kevin_Braindead Hit a bonus ball @ 0.79
Ressho Got bonus balled @ 0.79
Bot - 2 Chopped a ball @ 1.06
kevin_Braindead Swabbed @ 3.41
kevin_Braindead Swabbed @ 4.83
Ressho Took over bot @ 5.23
Bot - 3 Was eliminated @ 5.38
Bot - 4 Got a kill @ 5.38
Bot - 2 Swabbed @ 6.41
kevin_Braindead Got a kill @ 28.97
Ressho Was eliminated @ 28.97
kevin_Braindead Hit a bonus ball @ 29.04
Ressho Got bonus balled @ 29.04
Bot - 2 Was eliminated @ 31.29
kevin_Braindead Got a kill @ 31.29
Round Ended @ 31.71

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback