2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 firebladecool 6 1 6 Un-ranked 9
#2 75 Anon-1128 0 0 0 Un-ranked 1
#3 50 proleague99 0 0 0 Un-ranked 2
#4 37 baller 3 6 0.5 Un-ranked 2
#5 25 Bot - 1 0 0 0 N/A 0
#6 15 Bot - 2 1 3 0.3 N/A 0
#7 0 Anon-1883 0 1 0 Un-ranked 1
#8 0 Bot - 3 0 2 0 N/A 0
Campaign

2D Paintball Match Log #224625 (02-27-2018 @ 09:24am)

Round #1 Recap Round length: 0:24 / Team Red Scored

baller Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 228.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 205.4 ft.
Anon-1128 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-1883 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
firebladecool Got 2 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.
Anon-1883 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Anon-1883 Was eliminated @ 14.15
firebladecool Got a kill @ 14.15
Anon-1883 Got bonus balled @ 14.24
firebladecool Hit a bonus ball @ 14.24
Anon-1883 Got bonus balled @ 14.35
firebladecool Hit a bonus ball @ 14.35
Bot - 2 Was eliminated @ 24.44
firebladecool Got a kill @ 24.44
Bot - 2 Got bonus balled @ 24.52
firebladecool Hit a bonus ball @ 24.52
Bot - 2 Got bonus balled @ 24.62
firebladecool Hit a bonus ball @ 24.62
Round Ended @ 24.67

Round #2 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 5.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 240.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 1 Swabs 1 Ran 185 ft.
Anon-1128 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
firebladecool Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 176.8 ft.
proleague99 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 122.8 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 6.81
Bot - 3 Swabbed @ 12.63
firebladecool Got a kill @ 16.34
Bot - 3 Was eliminated @ 16.34
firebladecool Hit a bonus ball @ 16.47
Bot - 3 Got bonus balled @ 16.47
firebladecool Hit a bonus ball @ 16.54
Bot - 3 Got bonus balled @ 16.54
Bot - 2 Got a kill @ 17.91
firebladecool Was eliminated @ 17.91
firebladecool Got a kill @ 18.37
Bot - 2 Was eliminated @ 18.37
Bot - 2 Traded out @ 18.37
firebladecool Got the trade @ 18.37
Bot - 2 Got bonus balled @ 18.44
firebladecool Hit a bonus ball @ 18.44
Round Ended @ 18.64

Round #3 Recap Round length: 0:09 / Team Red Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 191 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.
Anon-1128 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
firebladecool Got 2 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 137.8 ft.
proleague99 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 4.77
firebladecool Got a kill @ 4.77
Bot - 2 Was eliminated @ 8.82
firebladecool Got a kill @ 8.82
Round Ended @ 9.25

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback