2D Paintball
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D5 - Rookie 3v3

DMG 3man field by DMG
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 110 Bot - 5 3 0 3 N/A 0
#2 92 Bot - 3 3 1 3 N/A 0
#3 86 Bot - 1 3 1 3 N/A 0
#4 10 Bot - 4 1 3 0.3 N/A 0
#5 8 EthanTheEEL 1 4 0.2 Un-ranked 2
#6 0 Bot - 2 0 2 0 N/A 0
Campaign

2D Paintball Match Log #226512 (03-05-2018 @ 07:07pm)

Round #1 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 154.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 126.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 141.5 ft.
Bot - 5 Got 1 kills Took 2 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
EthanTheEEL Got 0 kills Took 1 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 134.1 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 1.70
Bot - 5 Got a kill @ 1.70
Bot - 3 Was eliminated @ 2.21
Bot - 4 Got a kill @ 2.21
EthanTheEEL Took a bounce @ 6.49
Bot - 1 Bounced a player @ 6.49
EthanTheEEL Was eliminated @ 6.59
Bot - 1 Got a kill @ 6.59
Bot - 2 Bounced a player @ 8.48
Bot - 5 Took a bounce @ 8.48
Bot - 2 Bounced a player @ 8.63
Bot - 5 Took a bounce @ 8.63
Bot - 2 Was eliminated @ 10.54
Bot - 1 Got a kill @ 10.54
Bot - 2 Got bonus balled @ 10.67
Bot - 1 Hit a bonus ball @ 10.67
Round Ended @ 10.83

Round #2 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 131.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 121.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 138.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
EthanTheEEL Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 86.6 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 2.68
Bot - 4 Was eliminated @ 2.68
Bot - 5 Got a kill @ 2.68
Bot - 2 Was eliminated @ 4.24
Bot - 3 Got a kill @ 4.24
Bot - 2 Got bonus balled @ 4.43
Bot - 3 Hit a bonus ball @ 4.43
Bot - 3 Got a kill @ 4.61
EthanTheEEL Was eliminated @ 4.61
Bot - 3 Hit a bonus ball @ 4.69
EthanTheEEL Got bonus balled @ 4.69
Round Ended @ 4.87

Round #3 Recap Round length: 0:42 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 172.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 1 Swabs 1 Ran 231.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 133.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 227.9 ft.
EthanTheEEL Got 1 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 149.1 ft.

Round #3 Event log

Bot - 3 Got a kill @ 2.81
EthanTheEEL Was eliminated @ 2.81
Bot - 1 Got a kill @ 3.92
Bot - 4 Was eliminated @ 3.92
EthanTheEEL Took over bot @ 10.68
Bot - 1 Was eliminated @ 19.72
EthanTheEEL Got a kill @ 19.72
Bot - 3 Chopped a ball @ 35.65
Bot - 3 Swabbed @ 41.60
Bot - 5 Got a kill @ 42.06
EthanTheEEL Was eliminated @ 42.06
Round Ended @ 42.49

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback