2D Paintball
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3v3 Team Deathmatch

Fun by Faggens_Brodo
46 - 31
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 210 Cucumber_Bagger 19 9 2.1 Un-ranked 9
#2 185 Bot - 1 13 15 0.8 N/A 0
#3 178 __Infamous__ 17 14 1.2 Un-ranked 9
#4 138 Bot - 4 10 16 0.6 N/A 0
#5 107 Bot - 2 8 14 0.5 N/A 0
#6 99 Bot - 3 9 8 1.1 N/A 0
Campaign

2D Paintball Match Log #228305 (03-12-2018 @ 01:34pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 41.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 1 Ran 47.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 66.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 34.5 ft.
__Infamous__ Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 46.4 ft.
Cucumber_Bagger Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 106.9 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 182.45
Bot - 2 Hit a bonus ball @ 182.65
Bot - 2 Swabbed @ 187.93
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback