2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 135 Bot - 3 4 2 2 N/A 0
#2 104 Bot - 5 4 2 2 N/A 0
#3 84 Bot - 1 2 2 1 N/A 0
#4 48 Bot - 2 2 1 2 N/A 0
#5 45 Bot - 4 2 1 2 N/A 0
#6 12 TheGOATPaintballer 2 8 0.2 Un-ranked 9
Tournament

2D Paintball Match Log #230767 (03-22-2018 @ 08:00am)

Round #1 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 168.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 128.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 4 Swabs 2 Ran 203.5 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 121 shots Reloads 0 Chops 1 Swabs 0 Ran 187.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 135.5 ft.
TheGOATPaintballer Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 219.9 ft.

Round #1 Event log

TheGOATPaintballer Was eliminated @ 1.42
Bot - 5 Got a kill @ 1.42
Bot - 2 Got a kill @ 2.07
Bot - 5 Was eliminated @ 2.07
Bot - 5 Got bonus balled @ 2.11
Bot - 2 Hit a bonus ball @ 2.11
Bot - 2 Hit a bonus ball @ 2.26
Bot - 5 Got bonus balled @ 2.26
Bot - 3 Chopped a ball @ 2.36
TheGOATPaintballer Took over bot @ 3.34
Bot - 3 Chopped a ball @ 4.43
Bot - 1 Was eliminated @ 5.18
Bot - 4 Got a kill @ 5.18
Bot - 1 Bounced a player @ 5.43
Bot - 4 Took a bounce @ 5.43
TheGOATPaintballer Was eliminated @ 7.60
Bot - 3 Got a kill @ 7.60
Bot - 3 Swabbed @ 9.35
Bot - 3 Chopped a ball @ 16.02
Bot - 4 Chopped a ball @ 16.97
TheGOATPaintballer Took over bot @ 20.04
Bot - 3 Chopped a ball @ 20.33
Bot - 3 Swabbed @ 24.40
Bot - 3 Got a kill @ 28.80
TheGOATPaintballer Was eliminated @ 28.80
Round Ended @ 29.23

Round #2 Recap Round length: 0:44 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 243 shots Reloads 1 Chops 0 Swabs 0 Ran 247.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 206.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 250 shots Reloads 1 Chops 2 Swabs 2 Ran 262.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 140 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 302 shots Reloads 1 Chops 1 Swabs 1 Ran 192.7 ft.
TheGOATPaintballer Got 0 kills Took 2 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 182.9 ft.

Round #2 Event log

TheGOATPaintballer Was eliminated @ 5.72
Bot - 3 Got a kill @ 5.72
Bot - 3 Hit a bonus bounce @ 5.79
TheGOATPaintballer Got bonus bounced @ 5.79
TheGOATPaintballer Took over bot @ 7.51
Bot - 5 Chopped a ball @ 13.18
Bot - 5 Swabbed @ 17.49
Bot - 3 Chopped a ball @ 21.14
TheGOATPaintballer Was eliminated @ 22.37
Bot - 5 Got a kill @ 22.37
Bot - 5 Hit a bonus ball @ 22.43
TheGOATPaintballer Got bonus balled @ 22.43
Bot - 5 Hit a bonus ball @ 22.51
TheGOATPaintballer Got bonus balled @ 22.51
Bot - 3 Swabbed @ 25.06
TheGOATPaintballer Took over bot @ 26.54
Bot - 5 Reloaded @ 26.76
Bot - 1 Reloaded @ 31.71
Bot - 3 Reloaded @ 32.47
Bot - 3 Chopped a ball @ 36.66
Bot - 3 Swabbed @ 40.98
Bot - 3 Got a kill @ 44.29
TheGOATPaintballer Was eliminated @ 44.29
Round Ended @ 44.72

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 133.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 135.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.
TheGOATPaintballer Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 84.4 ft.

Round #3 Event log

Bot - 4 Got a kill @ 2.38
Bot - 5 Was eliminated @ 2.38
Bot - 2 Got a kill @ 4.38
Bot - 3 Was eliminated @ 4.38
Bot - 2 Hit a bonus ball @ 4.73
Bot - 3 Got bonus balled @ 4.73
TheGOATPaintballer Got a kill @ 5.95
Bot - 1 Was eliminated @ 5.95
Bot - 1 Got the trade @ 6.00
Bot - 1 Got a kill @ 6.00
TheGOATPaintballer Traded out @ 6.00
TheGOATPaintballer Was eliminated @ 6.00
Bot - 1 Hit a bonus ball @ 6.07
TheGOATPaintballer Got bonus balled @ 6.07
TheGOATPaintballer Got bonus balled @ 6.17
Bot - 1 Hit a bonus ball @ 6.17
Round Ended @ 6.38

Round #4 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 176.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 129 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 137.4 ft.
TheGOATPaintballer Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 1 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 4.04
Bot - 5 Got a kill @ 4.04
Bot - 2 Got bonus balled @ 4.09
Bot - 5 Hit a bonus ball @ 4.09
Bot - 2 Got bonus balled @ 4.19
Bot - 5 Hit a bonus ball @ 4.19
Bot - 1 Got a kill @ 5.16
TheGOATPaintballer Was eliminated @ 5.16
Bot - 1 Hit a bonus ball @ 5.26
TheGOATPaintballer Got bonus balled @ 5.26
Bot - 1 Hit a bonus ball @ 5.35
TheGOATPaintballer Got bonus balled @ 5.35
Bot - 4 Was eliminated @ 6.28
Bot - 5 Got a kill @ 6.28
Round Ended @ 6.70

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback