2D Paintball
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1v1 - King of the Hill

Short Field Fun by maue
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 bobross1w 5 3 1.6 Un-ranked 3
#2 47 kotabear 2 3 0.6 Un-ranked 2
#3 15 Bot - 2 1 2 0.5 N/A 0
#4 0 Bot - 1 0 0 0 N/A 0
Campaign

2D Paintball Match Log #253685 (05-27-2018 @ 10:45am)

Round #1 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.
bobross1w Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 116.1 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 9.69
bobross1w Got a kill @ 9.69
Bot - 2 Got bonus balled @ 9.74
bobross1w Hit a bonus ball @ 9.74
Round Ended @ 9.94

Round #2 Recap Round length: 0:25 / Team Blue Scored

Bot - 2 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 179.7 ft.
bobross1w Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 167.4 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 25.58
bobross1w Got a kill @ 25.58
Bot - 2 Got a kill @ 25.60
Bot - 2 Got the trade @ 25.60
bobross1w Was eliminated @ 25.60
bobross1w Traded out @ 25.60
Bot - 2 Got bonus balled @ 25.75
bobross1w Hit a bonus ball @ 25.75
Round Ended @ 25.89

Round #3 Recap Round length: 0:17 / Round Draw!

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
bobross1w Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 92.8 ft.
kotabear Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 78.2 ft.

Round #3 Event log

bobross1w Was eliminated @ 16.86
kotabear Got a kill @ 16.86
bobross1w Got a kill @ 16.88
kotabear Was eliminated @ 16.88
bobross1w Got the trade @ 16.88
kotabear Traded out @ 16.88
bobross1w Got bonus balled @ 16.98
kotabear Hit a bonus ball @ 16.98
bobross1w Hit a bonus ball @ 17.01
kotabear Got bonus balled @ 17.01
Round Ended @ 17.14

Round #4 Recap Round length: 0:14 / Team Red Scored

bobross1w Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 121 ft.
kotabear Got 0 kills Took 2 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 132.8 ft.

Round #4 Event log

bobross1w Bounced a player @ 14.12
kotabear Took a bounce @ 14.12
kotabear Was eliminated @ 14.25
bobross1w Got a kill @ 14.25
bobross1w Hit a bonus bounce @ 14.42
kotabear Got bonus bounced @ 14.42
kotabear Got bonus balled @ 14.49
bobross1w Hit a bonus ball @ 14.49
Round Ended @ 14.59

Round #5 Recap Round length: 0:02 / Team Blue Scored

bobross1w Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 124.7 ft.
kotabear Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 128.3 ft.

Round #5 Event log

bobross1w Was eliminated @ 2.08
kotabear Got a kill @ 2.08
bobross1w Got bonus balled @ 2.28
kotabear Hit a bonus ball @ 2.28
Round Ended @ 2.40

Round #6 Recap Round length: 0:13 / Team Red Scored

bobross1w Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 107.8 ft.
kotabear Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 178.4 ft.

Round #6 Event log

bobross1w Got a kill @ 13.30
kotabear Was eliminated @ 13.30
bobross1w Hit a bonus ball @ 13.42
kotabear Got bonus balled @ 13.42
bobross1w Hit a bonus ball @ 13.53
kotabear Got bonus balled @ 13.53
Round Ended @ 13.57

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback