2D Paintball
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D5 - Rookie 3v3

DMG 3man field by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 114 Jer 4 2 2 Un-ranked 63
#2 81 Bot - 4 3 0 3 N/A 0
#3 70 Bot - 2 2 0 2 N/A 0
#4 16 Bot - 3 1 3 0.3 N/A 0
#5 15 Bot - 1 1 3 0.3 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #254311 (05-27-2018 @ 04:33pm)

Round #1 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Jer Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 28.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 127.7 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 126.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 136 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 2.72
Bot - 4 Got a kill @ 2.72
Jer Got a kill @ 3.78
Bot - 3 Was eliminated @ 3.78
Bot - 4 Got a kill @ 4.08
Bot - 5 Was eliminated @ 4.08
Bot - 4 Hit a bonus ball @ 4.23
Bot - 5 Got bonus balled @ 4.23
Round Ended @ 4.38

Round #2 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 134.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 133.8 ft.
Jer Got 2 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 68.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 153.6 ft.
Bot - 5 Got 0 kills Took 2 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 123 ft.

Round #2 Event log

Bot - 2 Bounced a player @ 2.84
Bot - 5 Took a bounce @ 2.84
Bot - 2 Got a kill @ 2.85
Bot - 5 Was eliminated @ 2.85
Bot - 5 Got bonus balled @ 3.07
Jer Hit a bonus ball @ 3.07
Bot - 5 Got bonus bounced @ 3.14
Jer Hit a bonus bounce @ 3.14
Bot - 5 Got bonus balled @ 3.16
Jer Hit a bonus ball @ 3.16
Bot - 1 Was eliminated @ 4.73
Jer Got a kill @ 4.73
Bot - 1 Got a kill @ 5.16
Jer Was eliminated @ 5.16
Bot - 1 Got the trade @ 5.16
Jer Traded out @ 5.16
Jer Took over bot @ 6.41
Bot - 3 Got a kill @ 7.38
Jer Was eliminated @ 7.38
Bot - 3 Hit a bonus ball @ 7.48
Jer Got bonus balled @ 7.48
Jer Took over bot @ 8.88
Jer Got a kill @ 12.10
Bot - 3 Was eliminated @ 12.10
Round Ended @ 12.53

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.
Jer Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 44.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 133.8 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 2.96
Bot - 4 Took a bounce @ 3.31
Bot - 5 Bounced a player @ 3.31
Bot - 4 Got a kill @ 6.12
Bot - 5 Was eliminated @ 6.12
Bot - 1 Was eliminated @ 6.17
Bot - 2 Got a kill @ 6.17
Jer Got a kill @ 6.46
Bot - 3 Was eliminated @ 6.46
Jer Hit a bonus ball @ 6.59
Bot - 3 Got bonus balled @ 6.59
Round Ended @ 6.75

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback