2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 Beano64 1 0 1 Un-ranked 1
#2 82 Nightmare27 6 2 3 Un-ranked 15
#3 46 Bot - 1 2 0 2 N/A 0
#4 31 TonyDaShoota 2 3 0.6 Un-ranked 2
#5 0 Bot - 2 0 3 0 N/A 0
#6 0 Anon-9019 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #255942 (06-05-2018 @ 10:20am)

Round #1 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 124 ft.
Beano64 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 162.3 ft.
TonyDaShoota Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 10.8 ft.
Nightmare27 Got 3 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 170.6 ft.
Anon-9019 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 0.56
Nightmare27 Got a kill @ 0.56
TonyDaShoota Was eliminated @ 4.21
Nightmare27 Got a kill @ 4.21
Nightmare27 Got a kill @ 7.45
Anon-9019 Was eliminated @ 7.45
Round Ended @ 7.87

Round #2 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 145.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.
Beano64 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 176.4 ft.
TonyDaShoota Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 61.9 ft.
Nightmare27 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 50.1 ft.
Anon-9019 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.55
Bot - 2 Was eliminated @ 1.55
Bot - 1 Hit a bonus ball @ 1.94
Bot - 2 Got bonus balled @ 1.94
Nightmare27 Was eliminated @ 3.25
TonyDaShoota Got a kill @ 3.25
Nightmare27 Got bonus balled @ 3.38
TonyDaShoota Hit a bonus ball @ 3.38
Nightmare27 Got a kill @ 3.73
TonyDaShoota Was eliminated @ 3.73
TonyDaShoota Traded out @ 3.74
Nightmare27 Got the trade @ 3.74
Nightmare27 Took over bot @ 6.84
Beano64 Got a kill @ 8.02
Anon-9019 Was eliminated @ 8.02
Beano64 Hit a bonus bounce @ 8.33
Anon-9019 Got bonus bounced @ 8.33
Round Ended @ 8.44

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 133.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 132.5 ft.
Beano64 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 262 ft.
TonyDaShoota Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 216.5 ft.
Nightmare27 Got 2 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 56.4 ft.
Anon-9019 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

TonyDaShoota Got a kill @ 0.70
Nightmare27 Was eliminated @ 0.70
Nightmare27 Took over bot @ 3.64
Bot - 1 Got a kill @ 3.87
Bot - 2 Was eliminated @ 3.87
Nightmare27 Got a kill @ 8.97
Anon-9019 Was eliminated @ 8.97
Nightmare27 Hit a bonus ball @ 9.27
Anon-9019 Got bonus balled @ 9.27
TonyDaShoota Was eliminated @ 15.24
Nightmare27 Got a kill @ 15.24
Round Ended @ 15.66

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback