2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

Derp by jbedford
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 139 Bot - 3 5 1 5 N/A 0
#2 82 Bot - 5 5 3 1.6 N/A 0
#3 61 Bot - 1 3 3 1 N/A 0
#4 50 Anon-8835 0 2 0 Un-ranked 1
#5 40 Bot - 2 1 2 0.5 N/A 0
#6 11 Bot - 4 1 1 1 N/A 0
#7 0 Nugget 0 3 0 Un-ranked 3
Campaign

2D Paintball Match Log #264102 (07-26-2018 @ 09:45am)

Round #1 Recap Round length: 0:54 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 158 shots Reloads 0 Chops 0 Swabs 0 Ran 290.2 ft.
Anon-8835 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 239.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 172 shots Reloads 0 Chops 1 Swabs 1 Ran 312.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 1 Ran 184.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 170.9 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 3.22
Bot - 4 Got a kill @ 3.22
Bot - 3 Got bonus balled @ 3.37
Bot - 4 Hit a bonus ball @ 3.37
Bot - 4 Chopped a ball @ 5.45
Bot - 4 Swabbed @ 10.19
Bot - 1 Got a kill @ 10.27
Bot - 5 Was eliminated @ 10.27
Bot - 4 Was eliminated @ 10.77
Bot - 5 Got a kill @ 10.77
Bot - 2 Chopped a ball @ 45.52
Bot - 2 Swabbed @ 54.08
Anon-8835 Was eliminated @ 54.08
Bot - 2 Got a kill @ 54.08
Round Ended @ 54.52

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 162.3 ft.
Anon-8835 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 198 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 135.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 168.6 ft.
Nugget Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 190.4 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 4.74
Bot - 3 Got a kill @ 4.74
Bot - 2 Got bonus balled @ 4.83
Bot - 3 Hit a bonus ball @ 4.83
Bot - 2 Got bonus balled @ 4.98
Bot - 3 Hit a bonus ball @ 4.98
Bot - 1 Was eliminated @ 5.62
Bot - 3 Got a kill @ 5.62
Bot - 5 Got a kill @ 10.65
Nugget Was eliminated @ 10.65
Bot - 5 Hit a bonus ball @ 10.77
Nugget Got bonus balled @ 10.77
Round Ended @ 10.94

Round #3 Recap Round length: 0:30 / Team Blue Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Anon-8835 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 163.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 193.7 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 210.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
Nugget Got 0 kills Took 0 bounces Fired 56 shots Reloads 1 Chops 0 Swabs 0 Ran 307 ft.

Round #3 Event log

Anon-8835 Was eliminated @ 3.58
Bot - 1 Got a kill @ 3.58
Anon-8835 Got bonus balled @ 3.94
Bot - 1 Hit a bonus ball @ 3.94
Bot - 5 Got a kill @ 5.06
Bot - 1 Was eliminated @ 5.06
Bot - 5 Hit a bonus bounce @ 5.19
Bot - 1 Got bonus bounced @ 5.19
Bot - 1 Got the trade @ 5.19
Bot - 1 Got a kill @ 5.19
Bot - 5 Was eliminated @ 5.19
Bot - 5 Traded out @ 5.19
Bot - 1 Got bonus balled @ 5.34
Bot - 5 Hit a bonus ball @ 5.34
Bot - 3 Got a kill @ 13.52
Nugget Was eliminated @ 13.52
Nugget Got bonus balled @ 13.67
Bot - 3 Hit a bonus ball @ 13.67
Nugget Took over bot @ 16.88
Nugget Reloaded @ 21.02
Bot - 3 Got a kill @ 30.33
Nugget Was eliminated @ 30.33
Round Ended @ 30.75

Round #4 Recap Round length: 0:31 / Team Blue Scored

Nugget Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 174.7 ft.
Anon-8835 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 124.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 1 Swabs 0 Ran 171.5 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 87.9 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 178.6 ft.

Round #4 Event log

Bot - 4 Took over bot @ 0.47
Bot - 5 Got a kill @ 1.53
Bot - 2 Was eliminated @ 1.53
Bot - 5 Got a kill @ 20.70
Bot - 4 Was eliminated @ 20.70
Bot - 5 Hit a bonus bounce @ 20.82
Bot - 4 Got bonus bounced @ 20.82
Bot - 4 Got a kill @ 21.07
Bot - 5 Was eliminated @ 21.07
Bot - 4 Got the trade @ 21.07
Bot - 5 Traded out @ 21.07
Bot - 4 Hit a bonus ball @ 21.32
Bot - 5 Got bonus balled @ 21.32
Bot - 3 Chopped a ball @ 25.18
Bot - 3 Got a kill @ 30.95
Bot - 1 Was eliminated @ 30.95
Bot - 3 Hit a bonus ball @ 31.30
Bot - 1 Got bonus balled @ 31.30
Round Ended @ 31.35

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback