2D Paintball
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6v6 - Scenario +Experimental

by
5 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 209 Luna 9 4 2.2 Un-ranked 0
#2 183 Bot - 3 3 0 3 N/A 0
#3 90 Bot - 1 3 0 3 N/A 0
#4 13 folgers 2 9 0.2 Un-ranked 0
#5 11 Bot - 2 1 3 0.3 N/A 0
#6 10 Bot - 4 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #26714 (01-26-2016 @ 11:04pm)

Round #1 Recap Round length: 0:20 / Team Red Scored

Luna Got 2 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 70.1 ft.
folgers Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 159.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 187 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 2 Swabs 1 Ran 165.8 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 136.1 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 3.26
Luna Was eliminated @ 5.25
Bot - 4 Got a kill @ 5.25
Bot - 4 Was eliminated @ 9.10
Bot - 3 Got a kill @ 9.10
Bot - 2 Swabbed @ 11.64
Bot - 2 Chopped a ball @ 13.78
Bot - 2 Was eliminated @ 18.00
Luna Got a kill @ 18.00
Luna Hit a bonus bounce @ 18.07
Bot - 2 Got bonus bounced @ 18.07
Luna Hit a bonus ball @ 18.08
Bot - 2 Got bonus balled @ 18.08
Bot - 2 Got bonus balled @ 18.17
Luna Hit a bonus ball @ 18.17
folgers Was eliminated @ 20.01
Luna Got a kill @ 20.01

Round #2 Recap Round length: 0:18 / Team Red Scored

Luna Got 1 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 1 Swabs 0 Ran 60.6 ft.
folgers Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 167.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 125.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 169.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 1 Swabs 0 Ran 125 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 128.1 ft.

Round #2 Event log

Luna Chopped a ball @ 1.13
Bot - 2 Chopped a ball @ 1.69
Luna Was eliminated @ 2.24
Bot - 2 Got a kill @ 2.24
Luna Got a kill @ 2.36
Bot - 2 Was eliminated @ 2.36
Bot - 2 Hit a bonus ball @ 2.39
Luna Got bonus balled @ 2.39
Bot - 4 Was eliminated @ 2.68
Bot - 3 Got a kill @ 2.68
Bot - 3 Hit a bonus ball @ 2.95
Bot - 4 Got bonus balled @ 2.95
folgers Chopped a ball @ 3.50
Bot - 3 Got a kill @ 17.72
folgers Was eliminated @ 17.72
Bot - 3 Hit a bonus ball @ 17.84
folgers Got bonus balled @ 17.84

Round #3 Recap Round length: 0:21 / Team Red Scored

Luna Got 3 kills Took 1 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 87.5 ft.
folgers Got 2 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 0 Ran 36.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 143.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 185.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 139 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.

Round #3 Event log

folgers Was eliminated @ 0.80
Luna Got a kill @ 0.80
Luna Took a bounce @ 4.33
folgers Bounced a player @ 4.33
Luna Was eliminated @ 4.34
folgers Got a kill @ 4.34
Luna Got a kill @ 4.38
folgers Was eliminated @ 4.38
folgers Got bonus balled @ 4.41
Luna Hit a bonus ball @ 4.41
folgers Hit a bonus ball @ 4.71
Luna Got bonus balled @ 4.71
folgers Chopped a ball @ 13.65
Luna Got a kill @ 21.06
folgers Was eliminated @ 21.06
Luna Was eliminated @ 21.41
folgers Got a kill @ 21.41

Round #4 Recap Round length: 0:20 / Team Red Scored

Luna Got 2 kills Took 0 bounces Fired 146 shots Reloads 0 Chops 0 Swabs 0 Ran 200.4 ft.
folgers Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 103.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 168.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 2 Swabs 0 Ran 189.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 181.6 ft.

Round #4 Event log

Luna Got a kill @ 1.24
folgers Was eliminated @ 1.24
Luna Hit a bonus ball @ 1.47
folgers Got bonus balled @ 1.47
Luna Hit a bonus ball @ 1.59
folgers Got bonus balled @ 1.59
Luna Got a kill @ 12.10
folgers Was eliminated @ 12.10
Bot - 3 Chopped a ball @ 12.40
Bot - 3 Chopped a ball @ 17.69
folgers Was eliminated @ 20.06
Bot - 1 Got a kill @ 20.06

Round #5 Recap Round length: 0:16 / Team Red Scored

Luna Got 1 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 137.5 ft.
folgers Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 210.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 154.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 182.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 137.4 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 167.6 ft.

Round #5 Event log

Bot - 2 Was eliminated @ 4.45
Bot - 1 Got a kill @ 4.45
Bot - 4 Chopped a ball @ 4.95
Bot - 4 Was eliminated @ 8.87
Bot - 1 Got a kill @ 8.87
Bot - 4 Got bonus balled @ 9.09
Bot - 3 Hit a bonus ball @ 9.09
Luna Got a kill @ 16.11
folgers Was eliminated @ 16.11

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback