2D Paintball
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1v1 - King of the Hill

Brodo's Field by Faggens_Brodo
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 sgro 5 4 1.2 Un-ranked 2
#2 92 CamZuback 4 5 0.8 D5 5
Campaign

2D Paintball Match Log #267700 (08-15-2018 @ 03:34pm)

Round #1 Recap Round length: 0:24 / Round Draw!

CamZuback Got 1 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 123.4 ft.
sgro Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 0 Ran 60.1 ft.

Round #1 Event log

sgro Chopped a ball @ 22.76
CamZuback Was eliminated @ 24.13
sgro Got a kill @ 24.13
CamZuback Got bonus balled @ 24.21
sgro Hit a bonus ball @ 24.21
CamZuback Got a kill @ 24.33
sgro Was eliminated @ 24.33
CamZuback Got the trade @ 24.33
sgro Traded out @ 24.33
Round Ended @ 24.40

Round #2 Recap Round length: 0:17 / Team Red Scored

CamZuback Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
sgro Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 169.6 ft.

Round #2 Event log

CamZuback Got a kill @ 17.19
sgro Was eliminated @ 17.19
Round Ended @ 17.62

Round #3 Recap Round length: 0:07 / Team Blue Scored

CamZuback Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 110.2 ft.
sgro Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 117.1 ft.

Round #3 Event log

CamZuback Was eliminated @ 6.62
sgro Got a kill @ 6.62
Round Ended @ 7.04

Round #4 Recap Round length: 0:33 / Round Draw!

CamZuback Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 258.7 ft.
sgro Got 1 kills Took 1 bounces Fired 124 shots Reloads 1 Chops 1 Swabs 0 Ran 110.4 ft.

Round #4 Event log

CamZuback Chopped a ball @ 0.50
sgro Chopped a ball @ 12.19
sgro Reloaded @ 29.50
CamZuback Bounced a player @ 33.34
sgro Took a bounce @ 33.34
CamZuback Got a kill @ 33.49
sgro Was eliminated @ 33.49
CamZuback Hit a bonus ball @ 33.58
sgro Got bonus balled @ 33.58
CamZuback Was eliminated @ 33.61
sgro Got a kill @ 33.61
CamZuback Traded out @ 33.61
sgro Got the trade @ 33.61
CamZuback Hit a bonus ball @ 33.66
sgro Got bonus balled @ 33.66
Round Ended @ 33.73

Round #5 Recap Round length: 0:01 / Team Red Scored

CamZuback Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 43.7 ft.
sgro Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 70.8 ft.

Round #5 Event log

CamZuback Got a kill @ 0.61
sgro Was eliminated @ 0.61
Round Ended @ 1.04

Round #6 Recap Round length: 0:08 / Team Blue Scored

CamZuback Got 0 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 82.8 ft.
sgro Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.

Round #6 Event log

CamZuback Took a bounce @ 8.18
sgro Bounced a player @ 8.18
CamZuback Was eliminated @ 8.19
sgro Got a kill @ 8.19
CamZuback Got bonus balled @ 8.30
sgro Hit a bonus ball @ 8.30
CamZuback Got bonus balled @ 8.40
sgro Hit a bonus ball @ 8.40
Round Ended @ 8.45

Round #7 Recap Round length: 0:16 / Team Blue Scored

CamZuback Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 100.7 ft.
sgro Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 121.5 ft.

Round #7 Event log

CamZuback Was eliminated @ 15.81
sgro Got a kill @ 15.81
Round Ended @ 16.23

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback