2D Paintball
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D5 - Rookie 3v3

Rec Ball by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 149 zsd 10 6 1.6 Un-ranked 11
#2 61 Bot - 2 1 1 1 N/A 0
#3 47 Bot - 3 3 4 0.7 N/A 0
#4 35 Bot - 4 1 0 1 N/A 0
#5 30 Bot - 5 2 4 0.5 N/A 0
#6 26 Bot - 1 2 4 0.5 N/A 0
Campaign

2D Paintball Match Log #295324 (12-01-2018 @ 10:09am)

Round #1 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 210.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 180 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 1 Swabs 1 Ran 211.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 0 Ran 195.4 ft.
zsd Got 1 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 2 Swabs 1 Ran 172 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 3.96
Bot - 4 Got a kill @ 3.96
Bot - 4 Chopped a ball @ 4.70
zsd Chopped a ball @ 5.72
zsd Swabbed @ 7.13
zsd Chopped a ball @ 12.35
Bot - 5 Chopped a ball @ 17.79
Bot - 4 Swabbed @ 18.73
Bot - 2 Got a kill @ 20.31
Bot - 5 Was eliminated @ 20.31
Bot - 5 Got bonus balled @ 20.43
Bot - 2 Hit a bonus ball @ 20.43
zsd Was eliminated @ 28.43
Bot - 3 Got a kill @ 28.43
Bot - 3 Was eliminated @ 28.55
zsd Got a kill @ 28.55
Bot - 3 Traded out @ 28.55
zsd Got the trade @ 28.55
Bot - 3 Hit a bonus ball @ 28.55
zsd Got bonus balled @ 28.55
Bot - 3 Got bonus balled @ 28.65
zsd Hit a bonus ball @ 28.65
zsd Got bonus balled @ 28.69
Bot - 3 Hit a bonus ball @ 28.69
Round Ended @ 28.82

Round #2 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 130.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 154 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 208.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.
zsd Got 3 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 1 Swabs 0 Ran 301.9 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 0.63
zsd Got a kill @ 0.63
zsd Got a kill @ 4.37
Bot - 5 Was eliminated @ 4.37
Bot - 5 Got a kill @ 4.61
zsd Was eliminated @ 4.61
Bot - 5 Got the trade @ 4.61
zsd Traded out @ 4.61
Bot - 5 Got bonus balled @ 4.75
zsd Hit a bonus ball @ 4.75
zsd Took over bot @ 6.81
Bot - 3 Got a kill @ 6.86
zsd Was eliminated @ 6.86
zsd Took over bot @ 9.02
zsd Chopped a ball @ 14.81
zsd Got a kill @ 18.59
Bot - 3 Was eliminated @ 18.59
Bot - 3 Got a kill @ 18.67
zsd Was eliminated @ 18.67
zsd Traded out @ 18.67
Bot - 3 Got the trade @ 18.67
Round Ended @ 19.02

Round #3 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 130.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 2 Swabs 1 Ran 191.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 142.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 165.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 201.2 ft.
zsd Got 3 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 1 Swabs 0 Ran 323.2 ft.

Round #3 Event log

zsd Got a kill @ 2.51
Bot - 3 Was eliminated @ 2.51
zsd Hit a bonus ball @ 2.81
Bot - 3 Got bonus balled @ 2.81
Bot - 1 Was eliminated @ 4.06
zsd Got a kill @ 4.06
zsd Chopped a ball @ 5.45
Bot - 5 Got a kill @ 10.18
zsd Was eliminated @ 10.18
Bot - 2 Chopped a ball @ 11.37
Bot - 2 Chopped a ball @ 11.77
zsd Took over bot @ 15.26
Bot - 2 Swabbed @ 16.69
Bot - 5 Was eliminated @ 21.72
zsd Got a kill @ 21.72
Bot - 5 Got bonus balled after Bunkered @ 21.83
zsd Hit a bonus ball after Bunkering @ 21.83
Round Ended @ 21.99

Round #4 Recap Round length: 1:17 / Team Red Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 192 shots Reloads 1 Chops 1 Swabs 1 Ran 322.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 142.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 186 shots Reloads 1 Chops 0 Swabs 0 Ran 293.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 153.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 227.3 ft.
zsd Got 3 kills Took 0 bounces Fired 229 shots Reloads 2 Chops 0 Swabs 2 Ran 406.9 ft.

Round #4 Event log

Bot - 1 Got a kill @ 2.79
Bot - 2 Was eliminated @ 2.79
Bot - 1 Hit a bonus ball @ 2.94
Bot - 2 Got bonus balled @ 2.94
Bot - 2 Bounced a player @ 3.03
Bot - 1 Took a bounce @ 3.03
Bot - 1 Chopped a ball @ 5.99
Bot - 1 Got a kill @ 7.15
zsd Was eliminated @ 7.15
zsd Took over bot @ 9.50
Bot - 1 Swabbed @ 15.72
zsd Swabbed @ 25.39
zsd Reloaded @ 27.06
zsd Got a kill @ 33.70
Bot - 5 Was eliminated @ 33.70
Bot - 1 Reloaded @ 58.61
Bot - 3 Reloaded @ 60.06
Bot - 3 Was eliminated @ 69.79
zsd Got a kill @ 69.79
zsd Hit a bonus ball @ 69.89
Bot - 3 Got bonus balled @ 69.89
Bot - 3 Got bonus balled @ 70.00
zsd Hit a bonus ball @ 70.00
zsd Swabbed @ 72.91
zsd Reloaded @ 73.92
Bot - 1 Was eliminated @ 77.65
zsd Got a kill @ 77.65
zsd Hit a bonus ball @ 77.73
Bot - 1 Got bonus balled @ 77.73
Round Ended @ 77.93

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback