2D Paintball
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3v3 Team Deathmatch

Get Some by shotsie
39 - 32
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 214 zsd 21 16 1.3 Un-ranked 11
#2 187 Bot - 1 14 12 1.1 N/A 0
#3 177 Bot - 2 12 11 1 N/A 0
#4 156 Bot - 3 12 9 1.3 N/A 0
#5 49 keaton 5 14 0.3 Un-ranked 1
#6 48 Bot - 4 6 8 0.7 N/A 0
Campaign

2D Paintball Match Log #295522 (12-01-2018 @ 05:16pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 99.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 71.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 61.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 103.1 ft.
keaton Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 40 ft.
zsd Got 2 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 188 ft.

Round #1 Event log

Bot - 4 Got a kill @ 174.69
Bot - 1 Got a kill @ 176.65
Bot - 1 Hit a bonus ball @ 177.02
Bot - 2 Got a kill @ 184.54
Bot - 2 Hit a bonus ball @ 184.68
Bot - 3 Was eliminated @ 188.12
zsd Got a kill @ 188.12
Bot - 1 Was eliminated @ 188.65
zsd Got a kill @ 188.65
Bot - 1 Got bonus balled @ 188.70
zsd Hit a bonus ball @ 188.70
Bot - 4 Was eliminated @ 189.97
Bot - 2 Got a kill @ 189.97
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback