2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 155 Cantarino 7 4 1.7 D5 36
#2 90 Maddroxx 0 0 0 Un-ranked 21
#3 32 Bot - 3 3 2 1.5 N/A 0
#4 25 Bot - 4 2 3 0.6 N/A 0
#5 25 Bot - 6 2 3 0.6 N/A 0
#6 21 Bot - 5 2 0 2 N/A 0
#7 17 Bot - 2 1 3 0.3 N/A 0
#8 15 Bot - 1 1 3 0.3 N/A 0
Tournament

2D Paintball Match Log #297554 (12-07-2018 @ 04:00pm)

Round #1 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 152.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 1 Ran 161.9 ft.
Maddroxx Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 6 Got 1 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 0 Swabs 0 Ran 199.7 ft.
Cantarino Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 0 Ran 181.3 ft.

Round #1 Event log

Cantarino Chopped a ball @ 0.75
Bot - 5 Chopped a ball @ 1.86
Bot - 1 Was eliminated @ 2.41
Bot - 5 Got a kill @ 2.41
Bot - 2 Chopped a ball @ 3.17
Bot - 2 Was eliminated @ 5.04
Bot - 3 Got a kill @ 5.04
Bot - 4 Got a kill @ 5.16
Bot - 3 Was eliminated @ 5.16
Bot - 4 Took a bounce @ 5.18
Bot - 3 Bounced a player @ 5.18
Bot - 4 Was eliminated @ 5.27
Bot - 3 Got a kill @ 5.27
Bot - 4 Traded out @ 5.27
Bot - 3 Got the trade @ 5.27
Bot - 3 Hit a bonus ball @ 5.32
Bot - 4 Got bonus balled @ 5.32
Bot - 3 Hit a bonus ball @ 5.42
Bot - 4 Got bonus balled @ 5.42
Bot - 5 Swabbed @ 6.87
Bot - 6 Got a kill @ 10.65
Cantarino Was eliminated @ 10.65
Cantarino Took over bot @ 12.85
Bot - 6 Was eliminated @ 21.05
Cantarino Got a kill @ 21.05
Bot - 6 Got bonus balled @ 21.22
Cantarino Hit a bonus ball @ 21.22
Round Ended @ 21.37

Round #2 Recap Round length: 0:43 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 265 shots Reloads 1 Chops 0 Swabs 0 Ran 207.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 163.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 1 Swabs 1 Ran 147 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 186.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 199 shots Reloads 1 Chops 0 Swabs 0 Ran 184.5 ft.
Maddroxx Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 6 Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Cantarino Got 2 kills Took 0 bounces Fired 224 shots Reloads 1 Chops 0 Swabs 0 Ran 187.9 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 3.96
Bot - 3 Swabbed @ 7.55
Bot - 6 Got a kill @ 10.85
Bot - 3 Was eliminated @ 10.85
Bot - 2 Was eliminated @ 11.38
Bot - 3 Got a kill @ 11.38
Bot - 6 Was eliminated @ 13.66
Bot - 5 Got a kill @ 13.66
Bot - 6 Got bonus balled @ 14.00
Bot - 5 Hit a bonus ball @ 14.00
Cantarino Got a kill @ 18.82
Bot - 4 Was eliminated @ 18.82
Cantarino Hit a bonus ball @ 18.89
Bot - 4 Got bonus balled @ 18.89
Cantarino Reloaded @ 20.83
Cantarino Bounced a player @ 28.83
Bot - 1 Took a bounce @ 28.83
Bot - 1 Reloaded @ 29.61
Bot - 5 Reloaded @ 29.88
Bot - 1 Got a kill @ 30.96
Cantarino Was eliminated @ 30.96
Cantarino Took over bot @ 32.92
Bot - 1 Was eliminated @ 42.89
Cantarino Got a kill @ 42.89
Round Ended @ 43.31

Round #3 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 154 shots Reloads 0 Chops 0 Swabs 0 Ran 209.9 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 149 shots Reloads 0 Chops 1 Swabs 1 Ran 180 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 1 Swabs 0 Ran 179 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 161 shots Reloads 0 Chops 0 Swabs 0 Ran 181.9 ft.
Maddroxx Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 137.5 ft.
Bot - 6 Got 0 kills Took 1 bounces Fired 233 shots Reloads 1 Chops 0 Swabs 0 Ran 176.2 ft.
Cantarino Got 4 kills Took 0 bounces Fired 136 shots Reloads 1 Chops 1 Swabs 0 Ran 223.4 ft.

Round #3 Event log

Cantarino Was eliminated @ 3.04
Bot - 4 Got a kill @ 3.04
Cantarino Took over bot @ 4.75
Bot - 2 Chopped a ball @ 5.79
Bot - 2 Swabbed @ 8.65
Cantarino Chopped a ball @ 13.76
Bot - 4 Chopped a ball @ 16.46
Cantarino Got a kill @ 17.23
Bot - 4 Was eliminated @ 17.23
Bot - 2 Was eliminated @ 23.31
Cantarino Got a kill @ 23.31
Bot - 2 Got bonus bounced @ 23.48
Cantarino Hit a bonus bounce @ 23.48
Bot - 2 Got a kill @ 23.55
Cantarino Was eliminated @ 23.55
Cantarino Traded out @ 23.55
Bot - 2 Got the trade @ 23.55
Cantarino Got bonus balled @ 23.65
Bot - 2 Hit a bonus ball @ 23.65
Bot - 2 Hit a bonus ball @ 23.72
Cantarino Got bonus balled @ 23.72
Cantarino Took over bot @ 25.04
Bot - 6 Reloaded @ 26.89
Cantarino Got a kill @ 30.47
Bot - 1 Was eliminated @ 30.47
Bot - 1 Got bonus bounced @ 30.53
Cantarino Hit a bonus bounce @ 30.53
Cantarino Reloaded @ 31.31
Cantarino Bounced a player @ 34.04
Bot - 6 Took a bounce @ 34.04
Cantarino Got a kill @ 34.11
Bot - 6 Was eliminated @ 34.11
Cantarino Hit a bonus ball @ 34.42
Bot - 6 Got bonus balled @ 34.42
Round Ended @ 34.49

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback